May 26, 20215 yr I am being a bit lazy regarding all the sliders in MSFS control settings. I confess to being confused, especially without reading about them. However, I am interested to know if a throttle axis can be adjusted so that the first 10% of travel is neutral, thereby creating the idle point at a higher point in the travel. In FSUIPC this was possible, and the "neutral" travel could be used to activate reverse throttle in those aircraft where reverse is activated by lowering the lever past the idle point. I am wondering if all of these sliders allow for such a setting.
May 26, 20215 yr not sure if this what you are asking but I have a thrustmaster throttle 1 set at 0-100% for the Z-axis. Make sure the controller throttle is at the middle point before validating the 0-100% Z-axis in MFS. This allows a reverse thrust on the throttle. I also select the box REVERSE. This works for one engine and repeat the setting for more throttles with 0-100% Z-axis for more engines. Edited May 26, 20215 yr by Isaiah53six Kind regards, Tim CPU: Intel Core i7-8700K (OC 4.7) CPU COOLER: Noctua nh-d15S GPU: Nvidia GTX 1070-Ti FTW2 8GB SSD: Crucial MX500 1TB HDD: Seagate 500GB - Maxtor 250GB - WD 250GB RAM: Team Vulcan 16 GB MBD: Gigabyte Z370P D3 PSU: Evga 650w OS: Win 10 Pro
May 26, 20215 yr Author Ah, ok. I had forgotten the fact that if you delete the axis and then validate it with the lever at the correct point, MSFS will "remember" that spot. Tks.
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