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Can please someone test ground textures at EDBM?

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  • Commercial Member

Hi,

I think this occured with WU6: My home airport EDBM and its surroundings were working great until recently.

However, now the ground textures change on the fly while I am gaining altitude. It is as if with higher altitudes (just like 500 feet or so above ground) the game wants to display a different type of texture. These are clearly still photo textures streamed from the Internet, but unfortunately in a completely different color (probably taken in a different time of year). The result is extremly annoying.

I have already deleted the manual cache and the rolling cache, so this is not the issue.

Can please someone test if it is working fine on their end? Just take off at runway 27 with a slow plane like the CT and fly a traffic pattern (south, left hand) and watch the ground textures - do they change for you, too?

Or is that a known issue already?

Edited by MarioDonick

Mario Donick .:. vFlyteAir

Confirmed. I see green fields superseding yellow ones, block after block, West of the airfield. 

The whole area is messed up it goes even beyond the river.

Edited by Dominique_K

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

  • Author
  • Commercial Member

Thank you for test, Dominique. So it is not just me...

Has anybody else seen something similar in other areas before WU 6?

Mario Donick .:. vFlyteAir

  • Author
  • Commercial Member
On 9/9/2021 at 6:11 PM, MarioDonick said:

Would be awesome if you could upvote that thread... as it affects quite a few regions world wide.

Edited by MarioDonick

Mario Donick .:. vFlyteAir

Archived

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