February 21, 20224 yr Hello all, Was hoping someone within this community (FS9) could help. As a few of you know, I have a motion simulator inwhich I've been building, for what seems half my life, and I'm in the process of replacing my Aura tactile transducers for the more effective Earthquake MQB1's. In fact the installation is now complete. For those not familiar with tactile transducers, they are commonly mounted in simulators (gaming platforms) to the pilot chair, floor platform, etc.etc. and provide the thumps, bumps, rattling, etc. associated with aircraft movements. You really dont hear the sound providing the effect. Rather you feel it. They respond to very low frequencies. If you've been to Disney Land/World you've probably been on rides that employ this technology. My question: I have a few sound (wav) files I have created , for example, aircraft ground roll, gear thump, touchdown, and reverse thrust for example, that I am hoping someone with more knowledge than me can help me with. The aforementioned files already provide tactile feedback as they are in their current state. I was hoping someone could take these sound files and even lower the frequency to say 20-30hz where the transducers really thrive. I have WavePad Sound Editor Pro. But for the life of me I cannot figure out how to accomplish what I wish. If anyone has suggestions, tips, or advice, I would be greatful or your input. Respectfully. Mitch
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