November 18, 20223 yr We all know ai traffic is a mess, but i think some crafty folks over at the official forums made the situation a lot more acceptable. This post isn’t going to be super detailed as i am leaving this morning for 10 days in Hawaii, but here goes… So with built-in real-time traffic turned on I get those ugly liveries. With FSLTL only i get no landings, and it takes 5-10 minutes for the airport to wake up. It turns out you can combine both pretty easily, getting a lot more airport activity without those ugly default liveries. The trick is to turn on built-in real time traffic, run the FSLTL injector before you enter the world map, and edit a few asobo generic aircraft.cfg files. I edited the two airliner aircraft.cfg files changing ICAO Generic to 0. For me, it was critical not to change all the asobo generic aircraft files (there are 5 or 6 of them), but only 2-3. These files are in the official folder. What this does is load the airport with the correct liveries and have planes taxiing and taking off pretty much right away. Again, sorry for the lack of detail but i have a 777 to catch. Edited November 18, 20223 yr by RobJC 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
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