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Reducing Moon Lighting at Night

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  • Commercial Member

Hello everyone,

I brought myself back into experimenting with enhanced atmospherics and volumetric clouds, attempting to get lighting in general a touch closer to MSFS or at least a little more natural looking.  My current biggest hurdle appears to be getting night lighting looking "right", particularly when the moon is present - which illuminates ground, water, aircraft, and clouds incredibly bright compared to what I've experienced in my real life flying; and just looks "wrong" on my own setup.  I've tried combinations of REX SkyForce, Envshade, and RDShade (but settled back to default shaders) without much impact and some cfg edits (which appear to be placebos).  Does anyone out there perhaps know what settings directly correlate to moon lighting or night lighting in general?  Thanks.

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Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)
Check out my repaints and downloads, all right here on AVSIM

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