May 3, 20233 yr It is a monitor screen too running off of HDMI as well as a controller with dials and buttons running off USB of course. So, if your CPU has a built in GPU then run this second monitor from the motherboard HDMI out and the main monitor(s) from the GPU board. This keeps fps high when you drag a window from the main screen to the other monitor. Which you must do in order to run this G1000 panel by Flight Sim Builder. If your CPU doesn't have a built in GPU, then the fps drop would be substantially higher when dragging a window from on monitor to the other. It's easy to predict the fps drop without yet having the G1000 panel. Just pop out the G1000 panel from MSFS plane, like the C172, and drag it to any other 2nd monitor and note the FPS drop. That drop will be identical to what it would be if using the G1000 panel. Which costs $650 USD. And is made in the USA. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
May 3, 20233 yr Author My point was that for MSFS and two monitors, it produces much less fps drop when dragging a window from MSFS to the other monitor if one monitor is run off the gpu board and other monitor run off the cpu board. You can't do this if the CPU doesn't have a GPU built in. The 3 talking heads at the regular Q&A sessions have been promising to 'fix' this fps drop for a second window for some time now. I'm not sure of the progress. EDIT: 1:11:15 today's MSFS May Developer Update... Jorg says fps drop when dragging a panel across monitors is scheduled to be improved in SU 13 'but that doesn't necessarily mean it's going to happen'. Edited May 3, 20233 yr by Fielder 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
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