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Guest YEGspotter

Acceleration - autopilot problem...

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Guest LMF5000
max_pitch_acceleration=0.3 // was 1.0max_pitch_velocity_lo_alt=1.0 // was 2.0max_pitch_velocity_hi_alt=0.02 // was 1.5max_pitch_velocity_lo_alt_breakpoint=20000.0max_pitch_velocity_hi_alt_breakpoint=28000.0The following may help for an ILS approach:gs_proportional_control=25.0gs_integrator_control=0.53gs_derivative_control=0.00gs_integrator_boundary=0.70gs_derivative_boundary=0.00but I have yet to investigate the possibilites.Thanks again.Chris.
Chris, your values worked perfectly! Now I can fly at 16x with autopilot on and no oscillations. ILS approaches work fine too :). Thank goodness for people like you that actually find solutions rather than arguing about the problem!It seems that the expansion pack is the cause of the problem though - the Learjet was running fine before I installed Acceleration. It also broke the robinson R22 (the engine stalls when I engage the clutch during the start up checklist for example).

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This is slightly related.I autopilot at 16x sometimes, when you back the time compression down 16x, 8x, 4x, 2x, 1x. The scenery load at 4x kind of annoys me. Ok I realize fsx is a totally awesome product, but I think some how that could be fixed. Just an idea

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HelloWhy do folk use time acceleration, is it just a lack of patience or low boredom thresholdIf all you are interested in is taking off and landing just do shorter flights.For myself I either want to fly the sim or watch TV not both.

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HelloWhy do folk use time acceleration, is it just a lack of patience or low boredom thresholdIf all you are interested in is taking off and landing just do shorter flights.For myself I either want to fly the sim or watch TV not both.
I so agree to this. Either fly shorter routes or don't do anything. Flying at higher speeds defets the purpose of the flight simulator!Btw. just to add: I use 2x or 4x when doing tests of sim crashing at destination, or g3d.dll errors.

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