May 1, 20242 yr Hi All, I have an issue with the Pitch and Heading Pan rates in the virtual cockpit views. I turned on Frame Generation after playing around in DX11 then returning to DX12 then suddenly, upon reopening MSFS, the pan rates in the cockpit had more than tripled. I went to my C:\Users\Name\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache And I checked my Cameras.CFG and found that there were new values for PitchPanRate=300 HeadingPanRate=500 Which were originally PitchPanRate=30 HeadingPanRate=75 I returned the values to the original values and saved the file and made it read only so MSFS could not overwrite them again. Unfortunately this made no difference. I tried changing the values and restarting several times but have not a found a solution to get the pan rates down to a reasonable speed. I tried reducing the camera speeds in game, this was somewhat effective but slowed the actually camera movement front, back , left , right too slow to move around the cockpit. I am not sure what else to try, I cannot get MSFS to acknowledge the PitchPanRate, HeadingPanRate in the LocalCache nor the fs-base (F:\MSFS2020\Official\OneStore\fs-base) locations. When I go back to No-Frame gen, the camera behaves as expected, but when I turn on FrameGen, the pan-rates are more than tripling. I tried at different resolutions, frame caps, and refresh rates and it is consistently extremely fast no matter what I try unless I revert back to FrameGen off. Any help is appreciated. Thanks!
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