February 27, 200818 yr Whilst I do not yet have FSX, I regularly visit this forum. Now I don't know if it was my imagination or not, but I sure I read somewhere that one of the features that came with DX10 in FSX was "realtime" lighting IN the virtual cockpit from outside (I.E the sun/Moon) so that the lighting/shadows/reflections in the cockpit would be representative of the angle/brightness of the sun or moon. Is this true ? I havn't seen any screenshots demonstrating this and it is one feature which I think would add to the imerssion factor when flying in a VC. Am I going mad ?
February 27, 200818 yr http://blogs.msdn.com/ptaylor/archive/2007...-dx10-info.aspx http://blogs.msdn.com/sebby1234/archive/20...dowing-vcs.aspx ex-Aces Lead PM, FSX SP1 and SP2 ex-Intel LRB native title enablement, ex Intel Gaming and Graphics Samples PM now Graphics and Multicore PM in Visual Computing Software Enabling.
February 28, 200818 yr Thank you very much for the reply. Looks very very promising. I think once that becomes more commonplace it will be a really good effect. Quite soon, with the amount processors in a PC (4xCPU's, 2xGPU's, 1x PPU's etc) flight sims are going to finally match what we were imagining when when playing Sublogics Flight simulator II.It's official...I'm not going mad
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