April 10, 200818 yr Hi all,I have not visited here for a long while, and too busy with real flying. I recently checked out AlphaSim's Long EZ, and would like to know other's (hopefully someone who had flown a Long EZ in RL) take on it in terms of the flight model. I have not flown a Long EZ in rl. However, I do have about half an hour stick time on the Velocity. Since they both have canard configuration, I was expecting the handling to be about the same. To my surprise, it seems the Velocity (real or the in sim) has more responsible controls than Long EZ (FSX version only). Comments are much appreciated. Thnx.
April 11, 200818 yr The two Long-EZ pilots that helped with the development of it approved of the flight model. If the real pilots like it, I'm sure it is very close if not spot on with real-world performance. Tired of Streetlights everywhere? Try MSFS DarkStreets today!
April 11, 200818 yr Cool. I feel the stall characteristic is very typical of Ruton's canard design. With these aircraft, sometime you will forget that you are in a 'stall' because it does not 'stall' like a conventional airplane. You still have your wings leveled and pitch up a bit, but with a high sink rate, and that how accidents happen.
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