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fbass

AI Aircraft Test Stand

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I need to establish a test environment for AI aircraft. I need an airport with at least one jetway and I need to test aircraft sounds, texture (livery), and aircraft lights. I would like this environment to be plug-n-play as much as possible.Specifically, I want to test startup, taxi, takeoff, and reverser sounds, whether or not an aircraft matches the jetways, and whether or not taxi, landing, beacon, logo, cabin lights function properly, etc. I would like to isolate each aircraft type so that I can hear the differences in sounds. Note: I've downloaded a number of sound packages to support my AI environment and I want to ensure the sounds are different between aircraft types.So, can someone provide some assistance in getting this "test environment" developed?Thanks so much.fb

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