September 18, 2025Sep 18 In the Turn Coordinator, specially during taxiing, but also inflight? I see the ball displacement opposite what Physics say it should be? Is this a BUG / limitation or is it something actually rather "realistic" about the real Concorde that I wasn't aware of (wouldn't be the first time ...)? Here, but at many other instants in the video: https://youtu.be/nD4fnxoC0eM?t=3298 Edited September 18, 2025Sep 18 by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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