March 28Mar 28 Hello. In last x-plane 12 stable version, multicrew starts and the the window disappears, multicrew keeps running in background without the possibility to access his window. If i change to recent beta, when i start multicrew, i get a x-plane crash to desktop. Is there any solution for this issues in current x-plane versions? Regards.
March 30Mar 30 Commercial Member On 3/28/2026 at 12:20 PM, GalaioSilva said: Hello. In last x-plane 12 stable version, multicrew starts and the the window disappears, multicrew keeps running in background without the possibility to access his window. If i change to recent beta, when i start multicrew, i get a x-plane crash to desktop. Is there any solution for this issues in current x-plane versions? Regards. Laminar re-wrote parts of X-Plane to make it more multi-threaded, as a result it broke how the "XpInsider64.xpl" plugin gets and sets data in the sim. We are in the process of addressing that. Requires a substantial edit to the plugin, but it will be there hopefully within a week, maybe two at most. Gerald R https://www.multicrewxp.com
April 1Apr 1 Author On 3/30/2026 at 6:36 PM, FS++ said: Laminar re-wrote parts of X-Plane to make it more multi-threaded, as a result it broke how the "XpInsider64.xpl" plugin gets and sets data in the sim. We are in the process of addressing that. Requires a substantial edit to the plugin, but it will be there hopefully within a week, maybe two at most. Hello. Thank you.
April 4Apr 4 Commercial Member New Multi Crew X-Planepackage V1.8.0.2 has just been release. Requires full install. Fully adjusted to very latest X-Plane 12.4.1 Grab it from your usual download link or ask [email protected] if you lost it. Gerald R https://www.multicrewxp.com
April 6Apr 6 Author On 4/4/2026 at 10:17 PM, FS++ said: New Multi Crew X-Planepackage V1.8.0.2 has just been release. Requires full install. Fully adjusted to very latest X-Plane 12.4.1 Grab it from your usual download link or ask [email protected] if you lost it. Thank you. Will try it soon.
April 8Apr 8 Commercial Member On 4/6/2026 at 3:24 PM, GalaioSilva said: Thank you. Will try it soon. For Toliss planes, please download zip file Replace xmcTolA3X.dll in \X-Plane\MCE dlls\64 Bit\ folder Gerald R https://www.multicrewxp.com
April 19Apr 19 Author Thank you. You have any plans to add more current airplanes like Toliss A330, FF 777 V2, Xcrafts v2 or the new Flyjsim Dash Q4XP? Regards, João Galaio
April 19Apr 19 Commercial Member 7 hours ago, GalaioSilva said: Thank you. You have any plans to add more current airplanes like Toliss A330, FF 777 V2, Xcrafts v2 or the new Flyjsim Dash Q4XP? Regards, João Galaio All Toliss planes are fully supported including A330. What's happening is that aircraft builders release V2, V3 etc.. mostly to improve on visuals that don't matter to FO. Most Datarefs remain the same. The issue is tha MCE for X-Plane being a multi-plane package, on starup, it needs to identify the exact plane it is dealing with as the A320 could be from JAR, FF, Toliss or other vendor. This means MCE has to read specific info from X-Plane, "Author", "Aircraft type" and "Description". Unfortunately, aircraft builders don't realize the impact ths could have on other addons. You would think a plane from Toliss would report "Toliss" under "author", not so in X-Plane world, one time it's "gliding kiwi", then possibly "glidingkiwi" or "gliding_kiwi". This means a plane that was supposed to be fully supported suddenly isn't because of this simple fact. The FF A350 didn't bother to populate the "Author" field (maybe does in recent version). You would think a plane from RWD (A330 which is supported) would have "RWD" as the author. Nope. At least not the first version which was supported. You have to look for ""Michael Wilson". So if in one of recent updates, he decides to put "Real World Designs" or whatever, suddenly MCE won't see it. If you come across a plane that is meant to be supported and apparently not happening, I suggest you contact support. We'll get you to check which new info (by enabling Debug mode) is in V2 , V3 or even new update within same version and adjust MCE to see that new text info and properly identify the plane. There is a dedicated "xmcTolA3X.dll" in \X-Plane\MCE dlls\64 Bit\ folder that handles all Toliss planes interactions. Correct plane detection dictates which of the 20+ dll will be loaded at any given time. In fact, this minor and yet important fact sometimes causes some folks who go through the Demo to wrongly assume it's not supported. Because they didn't pay any money upfront,, won't contact support, they just go on forums and state "I tested it and doesn't work with Plane X or Y", "no longer maintained" or things like that. Luckily In MSFS, Prepar3D or FSX, things are more clean-cut. You won't see the equivalent "Author" info listing "Bernardo and Russell" changing to "Bernardo, Kevin" because Russell left the project and someone new came in. 😀 Edited April 19Apr 19 by FS++ Gerald R https://www.multicrewxp.com
April 19Apr 19 Author Ok. Thank you. This planes a refered are a completly rewrite on systems. Not just visuals. I will tell you with time what of them are not supported. Regards, João
April 25Apr 25 Author Hello. Even putting the dll in x-plane mce directory, toliss can't be deteted: In the mce panel shows Aircraft Available: N/A Using x-plane 12.4.2 final Xpinsider ver: 1667 MCE x-plane 1.8.02 Using Toliss A20N Regards, João
April 26Apr 26 Commercial Member On 4/25/2026 at 4:27 PM, GalaioSilva said: Hello. Even putting the dll in x-plane mce directory, toliss can't be deteted: In the mce panel shows Aircraft Available: N/A Using x-plane 12.4.2 final Xpinsider ver: 1667 MCE x-plane 1.8.02 Using Toliss A20N Regards, João The dlls in \\X-Plane\MCE dlls\ folder cannot load themselves. What happens is when xpmce.exe reads stuff from X-Plane via xpInsider64.xpl plugin (running inside the sim), it uses the info it gets from "Author" and aircraft ICAO type fields to determine whether it's a plane it supports. Once it validates that, it asks xpInsider64.xpl to load the relevant dll that is explicitly coded to interact with Specific aircraft. If it's Zibo. then xmcZibo737.dll is loaded. If it's JAR planes it's xmcJarxxx etc. When plane isn't detected, the generic xmcgener.dll is loaded. That one is only fit for default planes. With Toliss, nothing will work except perhaps for Gear and radios tuning. I suspect "Author" info or maybe a new Toliss variant (new aircraft type) was released and MCE not yet aware of it. Go to C:\Users\your_user_name\AppData\Roaming\Multi Crew X-Plane\ Open "xpmce.ini" and change "Debug=0" to "Sebug=1". With intended plane already loaded in the sim, start MCE and at some point, a message box will pop-up showing the info MCE gathered. Either post the screenshot here, or send it to support. Do that for every plane that MCE may not be recognizing (X-Craft, SSG or other) Since you mentioned A330, all these are fully supported for years, Toliss A330, JAR A330, RWD A330 and Laminar A330 . Edited April 26Apr 26 by FS++ Gerald R https://www.multicrewxp.com
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