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Hi.That step I had no problem with, it's after I resized / scaled it, that the problem started. Thank you. TV

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Hi, Lou.Thank you, for your help.At the above site I was able to find the information needed to scale down the P38. It is not perfect, yet, I am still a bit high, about 6Ft AGL, but better. I am not sure this Gmax is ready for prime time. It looks like something that was glued together by some amateurs.Thanks again. TV

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>Hi, Lou. >Thank you, for your help. >At the above site I was able to find the information needed >to scale down the P38. It is not perfect, yet, I am still a >bit high, about 6Ft AGL, but better. I am not sure this Gmax >is ready for prime time. It looks like something that was >glued together by some amateurs. I think you have that backwards, since GMax is nothing less than a scaled down version of one of the best 3d modeling tools available: 3d Studio Max! :)It is not a simple, 'point and click' program, that's for sure... I think the single biggest 'problem' with GMax is that they didn't 'dumb it down' enough for the amateur user, but kept too many of the 'professional features.'GMax is a lot like life itself; not a day goes by that I don't learn something new... :)

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I'd say ur both right, the problem is one of perspective. If you are an author of 3dsmax, and you are working to create a "dumbed" down version for games, you'll not perfectly nail the needs of the beginner. If you are a beginner, you will likely not expect to learn 3dsmax, just to use gmax.I'll also say, that having bought a 3dsmax book, and settled down to learn gmax without much pressure for output, I not only learned it, but enjoy the heck out of using it.Gmax is a great program, but no one will realize that until they have attained a certain skill level at using it.Stick with it!Bob B

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No problems with the scaling tools here...center stays in the same place relative to the other points being scaled. A good way to get the plane on the runway is to make sure (0,0,0) is somewhere in the middle of the plane. When I first exported my first test model, it was off the left wingtip, only because I had never bothered to put it in the right place to begin with. My fault, not gMax's.gMax is not perfect (can anyone say Material Editor on Sundays?), and makemdl definitely has some problems, including the forward/back reversed problem. Your experience with computers in the 1970s probably gives you a lot of knowledge I don't have, but I doubt that it puts you ahead of anyone else in learning to use gMax. I've been using CAD software of various sorts for about 3 years now, and I can say that gMax is a well designed program, but you have to be patient and learn to use it just like everyone else.Matt

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Hi, Matt.> No problems with the scaling tools here...center stays in the same place relative to the other points being scaled.< Try this :Use the P38 from the Gmax Tutorial, resize it and let me know what you get, and how you did it.>only because I had never bothered to put it in the right place to begin with. My fault, not gMax's. < Try the above and you will find out that the above statement is not correct. I had to create 2 center points in order to get it aligned, one Absolute and one that I scaled with the Model. Again, please let me know how it comes out, and please post some pics with Nav lights on. I also had a lot of interface with Cads, Routers, Board layouts, Paint, 3D etc. and I was always able to anchor my center, and scale, to very close tolerances, without encountering any of these problems. I am glad some of you guys like it, but it

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All this due to a dumb tut.SCRAP that tut...do a different one...buy a book...Or for heavens sake, abandon GMAX....but please stop the anti-GMAX diatribe. VERY hard to accept that we who started right where you are, and became proficient are somehow fooled into accepting an invalid tool, all because you can't do a silly tut.I couldn't do one of the tuts either. There must be hundreds of tuts available. My heavens.Bob Bernstein

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Hi, Bob. My last message was directed to Matt. And I had things somewhat resolved. I was able to get trough the tut. But now you got me confused.>..all because you can't do a silly tut

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Well "AV" Gmax is a fine tool as others have told you setting an objects "center point" as you call it (more properly called it's pivot point) is simple sir look for the "Hierarchy" button select"affect pivot point only" and move the pivot point to any place you want to. An objects pivot point is what the software "sees" as the"center" of an object and that is the same in ANY 3D modeling toolI have used 3DSMaxgmax, Lightwave, Soft Image and Maya. So pleaserather than post "how all of the stuff you have worked with was easy to use" simply ask how and I am sure someone here will be more than glad to help you!. But when you come across as being negative people here(myself included) will tend to be negative in their responce to you. Dan

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Hi please read the above sir it explains why you are having the "problems" that you are having you see it is you who does not understand what the "centerpoint" as you call it of an object is.Like I said sir the "centerpoint of an object is in fact it's pivot point often is not anywhere near the "visual" center of an object it's often at the point of the first vertex of an object. But I likeBob before me will just say something like Gmax and (just about any other 3D modeling tool)I can think of may not be for you. I would however suggest a lesson or two on basic manners sir! Dan

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LOLAvcomware, you're talking to the guy who was able to teach me many VERY useful aspects of GMAX. How interested do you think he is now to ever help you again. In fact, its amazing that he figured out what ur problem was, as your emotions made it very difficult to read about ur problem. But Dan did, and then offered you a precise solution. Your own ignorance kept you from realizing that he'd offered you the solution, so you bad mouth?I SINCERELY suggest you abandon GMAX. You don't have the patience or the humble personality required to learn a tool like this. By striking out when you are confused, you just alienate the community of folks that have bent over backwards to help me. If you just give up now, you'll save everyone from the difficult decision of trying to help someone who is dead set convinced that his problems have been caused by bad software that he won't accept the solutions that are offered.Dan may be a bit upset, but I don't blame him....when you've gone to the trouble to solve someone's problem, and then you take crap...tends to bother most folks.

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Thank you Bob! I am sorry but it gets the hackles on the this old back of mine up when I see people respond with so little respect when several people have tried their best to give someone help.Anyway please do have a great new year!. Dan

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Hi, Bob and Dan. I am sure that you will never get to understand what I am talking about, because you are not willing to listen to the actual specifics. Some of these messages remind me, of a love bird behavior. Fun!!! Maybe some day you will try to do what I pointed out, and come here and apologize for not understanding the context of this message. As to getting your help, I never expected and or used it before, it

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Would you agree this is your specific problem?<>And what could make you think that there is more to listen to?And when Dan told you to select the part needing the scaling, and then click heirarchy, and then affect pivot only, and then put the pivot in the center....what in God's earth is non-specific about that?If you are asking how to have scaling action keep the center constant with a non-centered pivot, then I'd say it can't be done with GMAX.Well, don't waste any time experimenting...certainly keep that positive attitude. Maybe if Dan and I go back to basics, study hard how to listen and help folks, then MAYBE (and only then) we'll finally begin to admit the CLEAR TRUTH...that we've only been PRETENDING that GMAX works...the work we've released is all a SHAM...its not real....cuz it couldn't...GMAX doesn't really work.Thanks for bringing me this new awareness. Isn't it a shame that msoft forced us to use free software that sux so bad.Bob B

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Hehe...well said. Happy New Year, everyone, and I eagerly look forward to the wonderful aircraft we'll all create this year with our defective, half-baked piece of software. :-waveMatt

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>I think you have gone through some of these pains, I see >that the lights in the TB20, a great effort, are a bit off. >I am glad that there are people out there willing to put up >with it.Well, the 'lights' you refer to on the TB20 aren't a product of gmax, but are 'effects' that're controlled by the aircraft.cfg file...The only 'lights' that gmax generates are the fixed white lights on the wingtips (using material name LIGHTS_NAV) and the taxi/landing lights (using material names LIGHTS_TAXI and LIGHTS_LANDING). I adjusted those two lights to not overlap exactly, and aligned them to not overilluminate the ground and wash out the ground textures. That is not a 'fault' of gmax, but rather a preference of the modeler (me). > While I was able to assimilate sufficient knowledge to do >what I want, the process is unnecessarily long and >complicated. It may well be that because I had no previous modeling experience, I didn't approach gmax with any preconceived expectations, but rather simply absorbed what I needed to know as I needed it.That said, there are a few things that I think could have been done differently, e.g., cloning and reversing of parts (aka: mirroring).There are two methods of 'mirroring' a cloned object, and the two differ significantly in their final results. If you use the "mirror" function from the menu, the normals are also reversed, but if you use the 'mirror modifier' from the stack menu, they aren't. This is confusing, to say the very least! The inconsistency in the final results of an operation that uses the same name is frustration personified! :(

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Even though I find your attitude in bashing people trying to help you very childish, I will attempt to bring myself the a higher plane to answer your questions.here is your post with my comments inserted IN ALL CAPS.,.."Hi, everyone.I

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