July 23, 200322 yr Hello, is it possible to remove/change gear compression hieght for an aircraft in FS2K2?If so, can it be done in the aircraft config. file or is it an actual model modification? How do you do it if it is done in the aircraft config.??Thanks! Ark -------------------------- I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3
July 23, 200322 yr Commercial Member The model needs to have originally been created with compression animation built in. That being said, if it does, you can modify the aircraft.cfg (Contact Points Section). Check out the AircraftContainer SDK from Microsoft's web site. It defines which numbers relates to compression (cant tell you off hand right now.. sorry).VinPMDGwww.precisionmanuals.comhttp://www.vinscimone.com/dancnkid.gif Vin Scimone Precision Manuals Development Group www.precisionmanuals.com
July 23, 200322 yr Hey Vin! How ya been?Ok, I'll check the SDK. Thoe model actually already has the gear compression as part of the model...I just want to tone it down a little (or remove it, depends on how I'm feeling, lol). Ark -------------------------- I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3
July 23, 200322 yr I can't find the SDK...it doesn't seem to be on the MS site any longer (unless I just can't find it). :-lol Ark -------------------------- I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3
July 23, 200322 yr Commercial Member Shane!!! Hey man! Didnt make the connection when I read your first post!VinPMDGwww.precisionmanuals.comhttp://www.vinscimone.com/dancnkid.gif Vin Scimone Precision Manuals Development Group www.precisionmanuals.com
July 24, 200322 yr The animation can be changed and still work well as long as you maintain the total animated movement length.The parameters are 9, 10, 11 in contact points 0, 1, 2.Keep in mind that you may have to change parameter 4 (vertical distance to the wheel) if you change static and max/static compression. Then you may have to tweak either static_pitch and/or static_CG_height if you change static compression.Parameter 11 will stiffen up the "shocks" if that's all you want to do.Milton
July 24, 200322 yr No problem Vin! :)Hello Milton! What I am trying to do is decrease the amount the gear becomes "uncompressed" after takeoff.Is that something diffgerent then what you mentioned above? If so is it a different set of values I hav eot look at?Thanks for all the help guys!:) Ark -------------------------- I9 9900K @ 5ghz / 32GB G.Skill (Samsung B) / Aorus Master Mobo / EVGA GTX 2080Ti FTW 3
July 24, 200322 yr The sum of the distances implied in parameters 9 and 10 equal the total compression.If you were to reduce the total distance traveled by changing these two numbers, the shortfall comes off the "uncompressed" end I believe.Doing this will then require you "set the aircraft" back on the ground by changing parameter 4, and possibly needing to adjust static positioning (as the nose gear typically has less travel than the mains).Milton
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