July 28, 200421 yr Hi guys !Could anyone be so kind to explain me how to program a sound in gauges (FSACOF) ?I know the PLAYSOUND statement, but i need to know how to play more sounds in the same time (LOOPING) without the last stopping the first.Thank you in advance ;-)
July 29, 200421 yr If this is in C++, I recommend you do a forum and web search on FSSound, and Dai Griffith. You can also use DirectSound if you have the DirectX SDK, but it's a little more involved.Both FSSound and DirectSound support the looping of sound buffers.
July 29, 200421 yr So kind Etienne.Yes, i know that tutorial, but i've troubles in compiling because of (probably) different version of FS (that tutorial refers to FS98 and FS2002, not to FS9)Have you some source to send me via e-mail as EXAMPLES ?IF you agree you can send me some code to [email protected] you again ;-)
January 9, 200620 yr Hi,What is the presently used method in gauge sound programming? Earlier it was using FSSound.dll, but I can not even found sd2gau17.zip around the internet nowadays (I lost it from my PC).Are you using DirectSound SDK or another method?Yes, end where is sd2gau17.zip?MODIFICATION:Oh, yes, I am looking for a C SDK, not XML solution.And i would like to be able to change volume while the sound is played.Gabor
January 9, 200620 yr Moderator sd2gau17.zip is in the same place it's always been:http://www.flightsim.comI use gaugesound.dll, which utilizes DirectX in a very transparent way. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
January 9, 200620 yr >sd2gau17.zip is in the same place it's always been:>http://www.flightsim.comOK, I found it finally. flightsim.com structure is not very tidy.>I use gaugesound.dll, which utilizes DirectX in a very>transparent way.Where can I found programming instructions (SDK) for this?Gabor
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