November 9, 200421 yr Hi,I'm building an aircraft model for FS2004 with GMAX and I need to have a set of subwing loads (like bombs or additional tanks).I know I can draw them in GMAX, but I'd need to release these loads individually whenever I need via FSUIPC (I can issue a control like COWLFLAP1_SET, for instance).I don't need the falling effect - just want to make them disappear.I can't use animation (like landing gear do) because I use a very low simulation speed: in this mode all the surfaces (alierons, elevators and rudders) do move as requested, but gears are driven by the simulation speed.Any tips?__________________________________________________________"What's the difference between your sister and a Ferrari?""Uh... don't know...""Well, Ferrari is only for few men..."
November 9, 200421 yr Moderator Aside from the suggestions I made in the NG, I haven't thought of anything newer... Perhaps someone else has an idea? Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
November 10, 200421 yr I know you say animations won't do but why not? If you used a very fast Tick18 call and made the external stores relocate inside the fuselage or wing could this work?OK - it's a bit of a kludge but better than nothing.. It obviously depends how quickly the transition could be made.A pity there's no XML call to apply different textures otherwise you could have just made them transparent..boneshttp://fsaviation.nethttp://www.precisionmanuals.com/images/forum/ng_driver.jpg
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