December 20, 200619 yr Commercial Member The more I look at this, the more it makes perfect sense; Those 11th 12th and 13th parameters are RGB values. 1.0 = 256 for R, G and B luminosity respectively.I just tried using this on a transparent gear handle and assigned them partial values to get some subtle luminosity at night. Worked like a charm.Bravo, Misho!Too bad as Bill said, we're back to square 1 with FSHex.--Jon Jon Blum Vertical Reality Simulations
December 21, 200619 yr Author Commercial Member >The more I look at this, the more it makes perfect sense;>Those 11th 12th and 13th parameters are RGB values. 1.0 = 256>for R, G and B luminosity respectively.That's exactly what they are. Isn't it funny, in 5 years of GMAX/MakeMDL, they didn't bother to fix this simple little thing... oh well... P3D SpacePort Team
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