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Guest fbnweoghnwd

User controlled light maps in FSX

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I made custom nav lights - which are basically self-illuminating objects that pop thru the fuselage and become visible when the user clicks the nav light switch. I completely bypassed the default "Close Encounters" nav lights, which are buggy and always looked really weird to me. The only thing missing now is the effect of light hitting the fuselage in the vacinity of these lights. I tried creating some light splotches by making a lightmap and putting it in the self-illumination slot, using "user controlled additive" as the emissive mode. But this effect turns on and off with the cockpit light, rather than the nav lights. Is there a way to tie a lightmap to a specific light, such as the nav lights?

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No, there is not.They are either on all the time or under the control of panel lights.

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