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Question about modeling in FSX?

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Greetings all,I have an odd request that maybe the community can tell me if it's possible.I am trying to figure out if you can model a tractor trailer for sim use. Is it possible to have an object with a pivot point attached to it and have another object connect to it and rotate around it?If so, can you tell how to go about creating it.I've seen a model truck for fs9 but the trailer animates around and I'm hoping there's a way to not do that since does not function right. Almost something like how the hoist moves around freely in the helicopters.I'm really new in creating mods so bear with me :)I'm using 3dmax8 for modeling.Thanks all,Bill Mosser

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Create a bone system and use the I-K Solver to animate the trailer...Should only require three bones: one for the cab, one for the trailer, and the last one as the 'end bone' of the chain.

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


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