July 10, 200223 yr Question about your gmax tower your used as your macro example. Is the base an object rendered as a line, a box textured with alpha channel textures, or indivdual objects for posts?If this was done with a lines rendering, like we used to do in fsds by creating an "open" polygon...could you share how to do that? Much obliged!Bob Bernstein
July 10, 200223 yr Dang! Did Arno finally get some time to update his website?:-lolWay to go, Arno!!:-beerchug Bill Sieffert
July 10, 200223 yr Author Commercial Member Hi Bob,The top side is some sort of cube, with a transparant texture on it. All other parts are also 3D, so the legs are also boxes with a small width. Same for the stairs.ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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