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SDK effects

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I have a nice steam effect coming out of my smoke stack using BGLplacer.exe.How do I make it's scale larger, wider and taller?How do I make it visible from a further distance?Here's my line from the csv.EFFECT,fx_bldstm_lrg.fx,N48* 21.5519',W89* 13.1883,379.42,0.00,0.00,0.00,Very Sparse,""Starting with "379", to "Very Sparse", what does each parameter do?And why do effects sometimes disappear and never return sometimes?http://members.rogers.com/jkanold/jimlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif

Well, you don't do it in the bgl at all!You have to write your own fx script. Read the SDK or my effects.doc how to scale the smoke, it's fairly straightforward.Concerning the visibility range, there are a few parameters, but I never managed to make an effect visible more than about 5km, and I suspect that limit is hardcoded.379 would be height, the zeros I can't remember, should be documented in the sdk?Cheers, Christian

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