October 19, 200223 yr Hi,Have spent hours on that but to no avail. An object I created is made up of a number of layers of 'boxes' of different size. Now I wanted to 'merge' them together using the 'compound object' option and boolean operation 'union'. When I do this with two simple boxes it works flawlessly and after the operation operand B has disappeared from the list of objects to select from. When I do this with that complex object then operand B is still listed and I can still select the object that I used as operand B.Texturing doesn't work either. In most attempts I get the material to appear on the object's polygons, in some attempts the texture does not show. When I try to do the Unwrap UVW modifier, the result is never visible on the object in e.g. the perspective viewport.Do I need to select all visibly polygons in order for texturing to work ? Or is there anything else that I may be doing wrong ? Does anyone have an idea on why the boolean/union operation fails for me with that complex object ?Thanks very much in advance for any possible help.Cheers,Siggy Siggy Schwarz
October 20, 200223 yr Author Solved the booleand/union problem. Should have used option 'move' under 'Pick Operand B'.Still no success with the texturing though :-(.Cheers,Siggy Siggy Schwarz
October 20, 200223 yr Commercial Member For the texturing, have you tried flipping the polygon? Sometimes the wrong side gets painted. Sometimes Compound objects don't have all the polygons faced correct (I have had that with complex objects).Hope this helps,ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
October 20, 200223 yr Author Thanks, Arno, that seems to have been it ! I textured a few polygons successfully now.Thanks very much for your advice !Cheers,Siggy Siggy Schwarz
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