October 29, 200223 yr I have read thru several posts and learned allot, but not a simple answer to this, so I am posting. I am modifying an existing airport (PAKT) and added several blended texture bmps with alpha. I used a flatten on the airport that matched the default and it all looks good and works great, but now I have lost all the autogen buildings and trees in a wide area, wider than I imagined! Is there a way to get it back, or do I have to lose the flatten? Seeing as I want the trees and the buildings, landclass isn't an option from what I can see, maybe I am wrong, please enlighten!Regards, Michael http://www.geocities.com/res052cd/cmhbanner.gif Best, Michael KDFW
October 30, 200223 yr Hi Michael.You can make an LWM transparent flatten BGL, and it won't exclude anything.Dick
October 30, 200223 yr Hi Dick, thanks for the reply, although I have read thru your tutorial, I wouldn't know how to go about defining the area and making the BGL for it, any help or leads as to more info would be appreciated.Regards, Michael http://www.geocities.com/res052cd/cmhbanner.gif Best, Michael KDFW
October 30, 200223 yr Hi Michael,I think that the exclusion of autogen is due to the textured polygons that you are adding and not to the flatten area itself.Kind Regards,Luis
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