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rhumbaflappy

BGLC 8.0 Macros and Definitions

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Hi all.BGLCCodes.zip is a list of definitions and macros that are standard to BGLC 8.0, and may help with some coding problems related to altering Gmax derived BGLC code.If you are getting into BGLC coding, it gives an idea of how structures, macros, and definitions are organised. SCASM coders can also use this as a comparative resource... perhaps more important as newer SCASM floating point code is used by FSDS2 or NOVASim ( when released ).These elemental 'building blocks' also give some new insight to designers who are studying the Scenery SDKs.Dick

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Good idea :). I hoped for something new, but it seems to be just the MASM include files I already have, but not everybody may have them and it is indeed (together with the SDK's) a good source when you are trying to find a certain command.Arno


Member Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a]

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Hi Arno.Yes, they are just the same old default commands, but together for reference. For more advanced users, it does give some insight into the methods for creating new structures, macros, and definitions.Dick

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