December 10, 200223 yr Hi all.BGLCCodes.zip is a list of definitions and macros that are standard to BGLC 8.0, and may help with some coding problems related to altering Gmax derived BGLC code.If you are getting into BGLC coding, it gives an idea of how structures, macros, and definitions are organised. SCASM coders can also use this as a comparative resource... perhaps more important as newer SCASM floating point code is used by FSDS2 or NOVASim ( when released ).These elemental 'building blocks' also give some new insight to designers who are studying the Scenery SDKs.Dick
December 10, 200223 yr Commercial Member Good idea :). I hoped for something new, but it seems to be just the MASM include files I already have, but not everybody may have them and it is indeed (together with the SDK's) a good source when you are trying to find a certain command.ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
December 10, 200223 yr Author Hi Arno.Yes, they are just the same old default commands, but together for reference. For more advanced users, it does give some insight into the methods for creating new structures, macros, and definitions.Dick
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