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Guest fumey

How do I open r8 files?

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Just a quick question... how do I open and/or save to the .r8 format? I need to change some images in FS2002 and I can't seem to pry those suckers open with ImageTool.

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Hi BillJust change the file extension to .bmp and that should work for ya.LaterKen

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Hi,hard to believe that it will do it. I have never suceeded this way so I have to use one of Martin Wright's tools (convmr8 I think). Look for his URL in previous posts (but not by me!)Regards,Goran BrumenFS Slovenija 2002 teamhttp://slovenia.avsim.net

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I think ImageTool is able to open r8 files just as they are.If it can not open them, maybe the extention is r8 but it is not a real RAW image (the size of the file should tell you that).Arno


Member Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a]

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I think you nailed it, Arno. I changed the extension to bmp and it opened with no problem in ImageTool (and in Picture Viewer, for that matter) but with the extension set to r8, it opened all garbled in ImageTool. Somehow it shows up fine in FS2002 regardless, so I'm not going to worry about it. I'll just edit and save it in bmp mode and then rename to r8 and see what happens.

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That makes sense. If it now also shows in Picture Viewer it is probably a BMP and not a RAW (R8).If ImageTool then tries to open it as R8 it gets confused because an R8 doesn't has a header, while a BMP has. That could also explain why it looked that bad :).Probably saving as BMP and renaming will work fine to get it back in FS.Arno


Member Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a]

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I don't know about earlire versions but XP Paint will load with no problems.Richard;

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HelloI'm late answering.You have found the soulution with Imagetool; some Martin Wright's tools are able to read and transform such a file, may be BMP2000.exe.You can find in FS2002 .R8 files that in fact have .bmp extensions.In other words, FS, reads the 2 first octets of a texture; If it finds 'BM' it's a bitmap with a header, and a palette if this bitmap is a 8 bits bitmap;We follow also the same process. If we don't find 'BM' it must be a .R8 file..R8 files have no header and no palette (the palette to be used is FS5.pal)Christian

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