July 9, 200322 yr Ground2K V4.0 has been uploaded.Ground2K generates now bgls for CFS2 (with limitations)In 'FS2002 utilities' library search for Ground2K_V4_0.zipIf you need miss dll or ocx, search also for Ground2K_V40_Dll.ZIP.Hope you enjoy the improvementsChristian
July 9, 200322 yr As soon as the file is released by AVSIM from their secret depository I will get them. Thanks for producing the most comprehensive scenery program available.Dick regards, Dick near Pittsburgh, USA
July 9, 200322 yr Thanks again Christian for your work! Working just fine for CFS2 :^)http://www.flightsimdesign.com/newpearl2.jpg
July 9, 200322 yr Author Hi Christian.It works well in CFS2 for me. :)Bastogne, early winter 1944, German reconnaisance:http://forums.avsim.com/user_files/22357.jpgDick
July 10, 200322 yr Hi allI'm happy that you obtain good resuts with CFS2.I have forgotten to thank again people who answer the questions about Ground2K.Thanks for your helpChristian
July 10, 200322 yr Author Hi Christian.Ground2K working very well for CFS2:http://webpages.charter.net/ludowr/Foy%20to%20Bastogne.JPGThe image is from a Radeon 9500 Pro, 2xAA and 8x anisotropic ( performance mode )... quick combat play mode... very good framerates with VTP1 lines and polys. Foy, Bastogne, and other towns are a generic town texture with transparency ( 8-bit mipped with alpha ).I'm finding our home-brewed VTP textures are better if we treat them as sort of a shorthand, rather than trying to duplicate realism at 4.8 meters/pixel. Ground textures are another story... realism helps.Dick
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