November 21, 200322 yr Hello allI have made an animated 'light_taxi' wich work as sequenced flashing light in a custom approach light system at a couple of my airports. This light do of course light up the ground the same way as aicraft do (as long as show landing light option in FS2004 is enabled). What I wish i could do is to edit the BGLC code to remove the ground texture. Does anyone of you talents know if this is possible, and what code to look after. I'm not very experienced with these types of modifications and what to look for.By the way - Take a look at this video I've made which also shows the animated 'light_taxi': http://trd.airpics.com/div/rr_endu_enhf.wmvhttp://home.online.no/~kjbersas/div/Scan1168b.jpg
November 24, 200322 yr Author Commercial Member Have you tried using for example light_nav instead of light_taxi? I think that is a variant that does not light the ground. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
Create an account or sign in to comment