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BGLcomp TURBULENCE Parameters anyone?

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Hi designersHas anyone nutted the way to make a turbulence bglwith the info in the SDK .I've been trying for hoursthe Ridge_Lift is straight forwardbut I'm stumped on UNIDIRECTIONAL_TURBULENCEandDIRECTIONAL_TURBULENCEAnyone got it worked out yet?I know its early days yet but Im itching to customize turbulance around our diverse New Zealand terrainie Fly down a gorge or Valley and on Exciting the former to be hit with localzed turbulance would really make for some better VFR BushexperienceThanks allCheersGreg

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