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NZCOASTER

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Everything posted by NZCOASTER

  1. Hi tileproxy enthusiastsI'm having a great timeupdating some of my favorite locations, however at this particular airport pago pago International (America Samoa Island Tutuila)I have huge differance between Imagery and Mesh both with default mesh and a 10 meter mesh that I compiled for the Island)I am using the Service Example 3 which has good coverage of the IslandCould someone with a little time on ther hands validate there findings especialy flying around some of the bays using y maps service 3as I find a huge difference between imagery and terrain on default FSX terrain and 10 meter ThankyouCompiled 10 meter bgl10 Meter TutuilaThe 10 meter resolution of mesh I compiled from data onSamoa Gis Data
  2. yip thats a fair comment RayI guess it comes down to personal trial and error and what seems logical.I live in New Zealand and am working on a rather large junk of photo scenery and to me I at least like to think that when I'm testing it out that the hard drive file accesses get the first bite at forwarding those files and stuffing them down FSX's throat so to speak like first in first served and If that reduces blurries and speeds up photoscenery transitions as well as hopefully promoting an orderly lineup of organised generic textures which for me are the UTX USA CANADA and GEX enhanced textures then I feel happy and cannot think of a more logical way of promoting your choice of filesI'm not really concerned how long it takes my meager single core 3800 to plant me on the tarmac its more of interest to me that fsx engine doesn't have to travel in fits and starts all over the harddrive to retrieve what could be essentialy alphabeticaly lined up logical sequences of files.Still if you have the time and motivation to give it a whirl as a fully working trial I say go for itReordering of files makes sense to me as my photo scenery project files are named in such a way as to be accessed in a logical pattern if they are sorted alphabetically or even just given high performance treatmentanyhow interesting stuff I like reading the blogs on defraggers as they turn up some interesting points and as long as people discuss them and OS's get more intelligent in there resource allocation its all healthy thinking for those who get new and more efficient ideas on the subject , sure there is alot of boosting in this department and alot of I feel type language but I really believe there is room for planned intelligent file transfer and not just the near useless jostling for defrag championships like 2008 version of this or that is prettier and might help you enter into a medatative state as you follow the blocks around lol however I confess I do watch the dam things shifting around like I'm on some high tech star trek enterprise and have to make sure they all do as there told because the mission is criticalCaptain Kirk out . I must be tired, oh no hang on the MFT doesnt look like its in the right place I must insert the quantum perfectdisk lightyear edition crystal to realign it allOK i'll shut up now lol the diaz apam is kicking inNite all
  3. Hi Ray and other readersthis is the info I see when I follow the add to cart on there siteSave 50% when you purchase this now along with UltimateDefrag V1 Instant Download Version. Save 50% off a second license for an additional PCUltimateDefrag V1 Additional License $19.98 instead of $39.95As far as organizing the disk with its many options, well I'm still experimenting but in the main options I selected respect layout iniand then custom selected high performance files which in my case were portions of FSX directories which I would like to place at the fastest parts of the drive Also High performance 60% and under archive 25 % and fast archival ticked as well as respect layout.ini . In the end I just really made sure that my FSX directory structure was getting the attention it deserved at the outer part of my drive . Maybe others have a better or different method but I figured with todays large hard drives theres a reasonable junk of really high speed storage on the outer disk hopefully enough for your favorite files before the performance curve drops away you can get a glimpse of this if you download HDtach fromhttp://www.simplisoftware.com/Public/index...?request=HdTach and that will show you where and how fast the transfers are on your drivesIf anyone has other suggestions for better options of Ultimatedefrag I'd like to here what you have any way if toy download there trial and get the link in your email from them the pdf manual is very detailed heres just the little bit from there manual on gaming setupSuitable Method For A Gaming ComputerTo obtain the best performance for a typical computer used only for gaming, we suggest a routine such as this whenever you want to perform it.Archive:
  4. Just a little hint they mentioned on their page which I used to save some money What If I Recently Purchased UltimateDefrag?At the time we release UltimateDefrag 2008, all people who purchased the product in the last 90 days will be entitled to a FREE upgrade to UltimateDefrag 2008.I Don't Currently Own UltimateDefrag.. Should I Buy The Current Version Now Or Wait?If you buy the current version now, you get to enjoy 3 benefits. Firstly, you'll save 25% off the regular price. Secondly you'll get UltimateDefrag 2008 upgrade absolutely FREE of charge, and thirdly you get to use the program right now.So you can enjoy what the current version of UltimateDefrag has to offer right now, save 25%, and enjoy a FREE upgrade to 2008.To save that 25% right now on the current version, simply click here, and once you have added the item to your cart, enter the code UD25 into the Priority Code field just above your final total.go to this page to find the links http://www.disktrix.com/ud2008.htmKind RegardsGreg
  5. Hi thereI am new to X-Plane 9 and have also FSX which I also enjoyI brought the Version 9 DVD and Global Scenery bundle and and working my way through all the setups but one thing is puzzling me and that is the Thunder sounds. I have a 5.1 Sound system and every thing checks fine with 5.1 speaker tests so I know its going in that department.What the issue is is that I set it up for storm conditions and see lightning flashes and the ground lights up and all but I hear no thunder even in the distance , all the sound files are there so I don't know what the issue is because in my experience if I see lightning not to far away I hear the thunder rumble shortly after as usual so is there a parameter change that can be made so the thunder can be heard when its closer or something. I have heard it in this version but only once though-- I have seen the lightning many times with no thunder soundsI do remember trying the 8,6 demo and got some really great thunder soundsAny help appreciated ThanksGreg
  6. You are rightI did get what I ordered and that was my mistakeI was just fumming when I looked at the Instant Scenery demo and for all intensive purposes it looked like the same developer had been behind the design of that as well as EZ scenery ---not certain of that thoughand it was less cost than Ez scenery for doing what seems like a lot more covering the 2 Sims.Well I had better leave this issue alone now its just I aren't a regular Internet spender and try hard to be sure that I spent my money well on things in this department. I most probably will be purchasing Instant Scenery though i have discovered Whisplacer at http://lc0277.nerim.net/whisplacer.html and is working in a promising wayPart of my initial anx was that I had to arrange for a friend of mine to make the visa purchase as I don't have one and I don't really like to ask so I feel embarrassed to ask again , The amount of money in this case is not super expensive but I hope and think you all understand where I am coming fromAppreciate all your comments and thanks for listningThanksGreg
  7. Hi there folkIs instant Scenery from Flight1 made by the same folk who made EZ scenery? if so I am a little hot under my collar for making a purchse mistake grrrrrrr I made dumb choice and was unaware of this till 10 minuites ago, I Am a FSX scenery developer and just this evening purchased a downloadable from Abacus EZ scenery without being aware that the product had been upgraded and modified to Instant Scenery which works with both Fs2004 and FSX. I am totaly annoyed with myself for not seeing this earler. I have my serial number invoice and email confirms etc. I rarely buy online because I dont have a visa so my friend purchased it for me this evening .Is there any help to switch to Instant Scenery. I purchased EZ scenery from Abacus at $29 USA or $37 converted to New Zealand currency where I amI see here that I could have brought the updated product for $24 USAAny one can see how I might feel and if you can help me get what I should of I would appreciate it. Maybe a long shotI know its not a lot of money so might have to bite the bullet and just get it as wellThanks for listningI have posted at flight1 forum as well Kind RegardsGreg Bishop
  8. I Tried the Split file level of detailand while I like it for certain things like smaller files I need control over end file name Row and Number which helps me identify which bgl does what in the simI am slicing up My Geotiffs with global mapper so It gives me a logic order of files I can follow the progress then from cut to bgl and see if there are any problems, Once I have established that there are no issues then a final compile with spltfilelod could be the way for deliveryThank you for all the help and hopefuly soon I will have a very good area of photo sceneryThanks guysGreg
  9. Thanks ScottI'm sorry here is where I mentally run into the wall ,I look at the sdk doc and just hassle over parametersMy best guess is SplitFileLOD =17 ????am I rightIf you can put up with my questionsThanksGregRe editedI had a look at tmfwiever and now conclude that SplitFileLOD =11 would be a good size to split it toThoughtsam I on the right trackThanksGreg
  10. Yes Thanks for thatI'll do a small test areaif there is no image quality reduction I think it would be wise to switch to comppresionThanksGreg
  11. Hi Guys I am currently compiling about 3000 sq km of very high rez aerial photosand have cut it up into tiles of about 4 sq kmOne uncompressed geotif is about 145mb and compiles to bgl aprox 6o mbmy inf settings are[source]Type = GeoTIFFSourceDir = "SourceData"SourceFile = "104.TIF"Layer = ImageryVariation = DayNullValue = 255,255,255[Destination]DestDir = "Output"DestBaseFileName = "104"DestFileType = BGLLOD = AutoSince I have done a test run compiling it all I get 242 bgls covering the 3000 sq km and a resulting 12 gigs of bglsI don't mind how many bgls are made but I do want to know if there is a certain size in area that will load optimally ie should I go for tiles that are made up of 30 or 40 sq km and compile that instead of my many 4 sq km tilesMy thoughts are that maybe one big bgl loaded that covers a large area will cause less stuttering on disk access than the same area made up of many smaller bgls requiring more disk reads.Your thoughts are very welcomeI really want an optimal compiling method for this big scenery areaThanksGreg
  12. Thanks thereI think I have found some data I can use srtm or ned data that looks goodI will try it outThanks for your helpKind regardsGregNZ
  13. Howdy allJust trying to workout where I can get the best detailed mesh for this areaSeems to be a favorite place of mine to fly around not that I,ve ever been there being a New ZealanderThe mesh they use in google earth looks nicly detailed, where could I get that from?I have globbal mapper so I don't mind converting and compiling myselfif need beMust be a great spot to live eh?Thanks for any pointersCheers Greg
  14. Giday thereYip what a great invention of software , really enjoying it.I have a idea that would maybe interesting to implementIt consists of using the manifold toolbar cache which saves the aerial imagery of known map servers in 256x256 tile jpgs as you browse an area of your choice in Internet explorerI am thinking you might go something like this1. Using the manifold toolbar search for a map of your choice. (it then saves those maps as 256x256 jpgs in its cache folder in C:Documents and SettingsProfileMy DocumentsManifoldToolbarCacheG??gleMapsSatelliteImage2v890242 Now that the area of your choice is cached the idea would be to somehow configure Tileproxy to see this directory as a virtual proxy and use that as its source for the sim3 The advantage of this is a sort of a pre cache and also it is throttling the area of interest to just what you allow depending on your zoom level in Internet explorer whilst using the manifold toolbarThe idea is adapted from how SBuilder for FSX uses The manifold toolbar in assisting develop scenery for FSXThose of you who use SBuilder for FSX should know what I mean as SBuilder setup configuration wants to know the location of the cachesSo I thought why not extend the idea to TileproxyJust thinking out ideasThanks for listeningCheersGreg
  15. Hi there folkJust wondering if its possible to turn on traffic sounds for AI traffic on the roadsI know the airport ai traffic vehicles make soundany clues, it sort of would be cool to have even ambient traffic noise coming from the highways even if we ca'nt get specific vehicle noiseJust exploringThanks for any tipsCheers Greg
  16. Giday allI just thought I'd post this thought of mineThere seems to be some happy campers out there who are enjoying FSX and in there various flights just get use to adjusting sliders around to suit there desired flight environment and although we can save and load a settings *.cfg at will it is still not a complete Full FSX.cfg ie the main one in "Documents and Settings"What I thought of is a utility like a launcher that reads all our Saved flights and launches a corresponding or user selected cfg to start with ie When I save a Good flight and everything is going well FPS wise etc I often save my settings as well with the same file name as the flight so I can load the 2 together next time manually So you see I think of it as a flight launcher that looks for a matching cfg with the same name as the flightI would envisage this to be very useful . I also think that apart from that it would be great if it could call up on a per flight basis a matching full cfg ie where we have changed other settings that are'nt included in a normal settings save from within FSX ie the Fiber frame stuff Buffer pools widescreen of/on preload /of /onI am definitely not a programmer so this is out of my present ability but I submit the idea to anyone who has got the smarts and can see the potential in a small useful launcher like this .Hope this make sense I'm a bit tired hereHave a good Day Nite wherever you areCheersGreg
  17. Thankyou BobYes you are right I have it working now CheersGreg
  18. Hi there folkI am just wondering if anyone else has had to solve a crashing annotator problem?It loads and then after a few seconds windows reports an error which I allow it to send ofWeird thing is that if I don't close the error message I have been able to use the tool to add autogen to my PhotosceneryI have set everything up right and have all the net frameworks and put the default.xml in the same directory as annotator.exeI tried to attach error report but could'nt find it in the temp dirThanks for any helpGregNew Zealand
  19. Thanks ScottI have that on my list to tryI have a choice in Global mapper to grid cell overlap by a percentage value . I have a set of 18 tiles extracted from a Large sid file each tile is about 20 sq kmWhat is weird is the black lines do not only show where the tiles natural seams are so I tend to think it has more to do with how the tiles is internally compiled through resampler or somethingThanks for your helpGreg
  20. Thankyou DickThats good news. That stops me going through the problem solving works, I already spent a good part of a day trying to solve it.Where do you guys find out about these known problems and upcoming patchs?Is there a list of known issues somewhere where developers can check aginst this if they are running into hassles.It would be good to have a sticky somewhere of current known issuesIt sure would be good to know what issues Aces have identified plus been informed of and any commitment to solving themThanks AgainGreg
  21. Hi thereI have been able to cut my aerial geotiffs up on export from global mapper for bgl size reasons but when I view them in FSX I have a small but very defined black grid where the seams are and I get different ones as I move away from the scene (Some sort of LOD anomaly?. In the sample shot the spot is taken from 4 tiled geotiffs that line up perfectly in Globbal mapper with no seams at allThis link show an examplehttp://picasaweb.google.com/nzcoaster/TestShotAny thoughts?Many thanksGreg
  22. Thankyou ScottReally appreciate the help that you gaveSome things seem so much more easier with a little help from those who knowAwesomeCheersGreg
  23. Hi to allI,m a little stuckI am fairly sure I can use Global mapper to create the water class mask and export it as Geotiff?But where I'm confused is colors to use and export format plus the infWhat I think is right is this (please correct me) Black is water white is land?export 8 bit greyscale or 24 bit?Do you make the Aerial Photo and waterclass all in one inf file or are they seperate with there own bgl"sI simply want to get the FSX Sea in a Harbour and then once I have that move to the variations of waterclass if I canI really appreciate any info you can help withIf someone can direct me a little or provide an inf for a water areaThe area I'm working on is shown herehttp://picasaweb.google.com/nzcoaster/FSXW...areiDreamBeachsThanks HeapsGreg
  24. Hi all I have very large areas of aerials sid files that I'm converting to FSX and I would like to know if and what are the best slices of this for use in FSXshould I break the area down into 10 kilometer square or 20 or 30? I know the bgl gets very large but what is recomended .One of my test areas was about 6x6 aprox kilometers and the corresponding bgl is about 32 mbis that ok or can I go biggerAny helpappreciatedGregNew Zealand
  25. Have a look at my Blog near the top for instructionsOf routine do the right thing and backup before deleting files http://nzcoaster.blogspot.com/any help on the CVX9247.bgl would polish it of nicelyHope it helps Greg
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