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Horrible looking FS9-style windsock poles!

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I've been experimenting with sticking some FS9-style XML-generated windsocks in my scenery, and although the process does render a working windsock, it's so crappy looking that I hesitate to use it in a project. The problem is the pole -- instead of being a nice stick-looking affair, it looks like two fairly large rectangles crossed in the same fashion as we use for making trees. See the picture below for more clarity. Are the rest of you getting this kind of look? My first thought was that maybe I was missing a pole texture, but I kind of doubt that textures would even be needed if the polys were thinner. Thoughts?http://forums.avsim.net/user_files/69525.jpgthanks,

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Hi Bill,I should have a look, until now I never used the default socks. In Fs2002 they also looked not good enough, so I made my own windsock :). I think we need to take the same approach for Fs2004.

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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