May 3, 200422 yr I'm having some problems with my textured objects. Some of these screenshots will illustrate the trouble.http://home.online.no/~kjbersas/div/screen...va/texture1.jpghttp://home.online.no/~kjbersas/div/screen...va/texture2.jpghttp://home.online.no/~kjbersas/div/screen...va/texture3.jpgThe textures in the last screenshot are in the same format during night as they are during day. The handrail is DXT1 with alphalayer/colorkey for black/white transparency. The ground is DXT1.Is there any fixes for this, or some handy tricks to get it right?
May 3, 200422 yr Commercial Member Have you read this article?http://www.scenerydesign.org/modules.php?n...=article&sid=44There I try to explain where the problem comes from. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
May 3, 200422 yr Author Well thank you, Arno for the well written article. It gave me more knowledge on the subject. I have used gmax for the design, so I guess I'll have to take a look in the code for my objects. I'm somewhat used to manual editing, like season textures and similar, so a good chance for things to make out.
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