June 3, 200422 yr Hi Jouvarn.For the FS9 MakeMDL, one way to supress shadows is to make the materials used slightly trasnparent... reduce opacity to 99%, and the shadows disappear.Otherwise it appears the sim will automatically make the shadows.There mught be another alternative, but I have no experience here. That would be to make a separate shadow code, that has a very, very, tiny shadow...unnoticable in the sim.Dick
June 3, 200422 yr Hi Dick!Well I did reduce the opacity... but it seems that the shadows still appear..In this pic below shows an undertunnel .The undertunnel is resting on a crater at the back of this sceneryBut the objects underground seems to be visible above the afcad layer.So I covered it with a plane consist of DXT3 alpha materialUnfortunately I tried to reduce the opacity <100% as you said ..But ... the shadows still seem to appear .http://www.geocities.co.jp/HeartLand-Namiki/9845/prob.jpgPls help :(
June 3, 200422 yr Commercial Member Did you use the Fs2004 gamepack for all this?I think the tips Dick gave are your only options then.I have seen in a test that it is not possible to let AFCAD scenery show on top of GMax objects btw, so it might be that you are never able to cover your tunnel correct. It seems the scenery engine always draws the 3D objects last, after the AFCAD scenery elements and therefore it is not possible to cover 3D objects with AFCAD scenery. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
June 3, 200422 yr Hi arno!Well.. I didnt cover the 3d objects with afcadI cover it with a dxt3 alpha plane object using gmax.Well.. Im juz 2 1/2 months old on this scenery thingy :(and til now i cant overcome this shadow problem.http://www.geocities.co.jp/HeartLand-Namiki/9845/prob2.jpgOh ya , teach me how to decrease opacity? (Juz in case I did the wrong thing)
June 3, 200422 yr Commercial Member OK, then you probably don't have the display problem between AFCAD and GMax. It just came to my mind when I read your post :).You can set the opacity in the material editor. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
June 3, 200422 yr Thanks :(Well I alr know the culprit of it..Its because the dxt3 alpha plane made those shadows..Neway.. at least Ive reduced alot of shadows :(Hope to release my scenery soon.Thanks guys
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