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How do you make limited-area excludes?

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I'm modifying the river shorelines for an area based off satellite images and need to get rid of the FS9 default shoreline (it messes with the mesh and interferes with my accurate shoreline conforming to the mesh). Easy solution is to remove the appropriate HP*****.bgl and HL*****.bgl files but the problem is I don't want to exclude ALL of the water in the bgl, just the specific part. Is there any way to exclude only part of it via an exclude, or any way to edit the bgl and remove the offending default shorlines?Ruahrc

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I've done something similar recently -- I've had to remove a river to allow a landmark to show. I used LWMViewer to find the appropriate BGL file, exported the source, then tracked down the river in the source listing using the Cell and Area values from LWMViewer, deleted the entries for my river then recompiled it with BGLC.Visit the Windowlight forum on Avsim... everything you need to know about New Zealand flightsim sceneryhttp://forums.avsim.net/dcboard.php?az=sho...forum=203&page=

Hello Ruahrc,it is not neccessary to change any default libraries to exclude a simple VTP river or shoreline. You could use DefAreaV2.0 (defarea20.zip) by Christian Fumey to create proper exlude bgls or use Ground2k4 by the same author, which includes this functionality anyway.To remove larger areas of water simply cover it with LWM land polygons. Ground2k4 would be my choice for this task.Regards,Edgar

Edgar- is there some trick in G2k4 that I am missing then? I have tried making excludes in G2k4 (which is what I'm using to create my scenery) but while they exclude the water from being drawn, the underlying mesh still conforms to the default bodies of water. Therefore since the default is usually inaccurate by a little bit, my new, accurate river climbs hills and has large "steps" in it. The only way to fix them was to remove the HP bgl for the correct area, so the water wasn't being drawn at all.I think I need to do the bgl decompilation thing suggested above.Ruahrc

Hi Ruahrc,I'am sorry. I didn't realize, that you have problem with the mesh too. The exclude functionality just removes river-lines and shorelines, which are drawn on the default mesh. They don't change the underlying mesh data. So changing the default mesh data (and water libs) would be the correct way to deal with your mesh problems.Edgar

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