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mgh

XML Files

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Hi guys, I'm doing an OMAA/AUH scenery and I'd like to try it out, but, I cant quite get it to work, I converts to BGL and I've added the area in the scenery.cfg and added texture folder, but, its just not working.Any help much appreciated

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Anyone at all able to help me convert an XML file to BGL?

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Compile it with bglcomp.exe.It comes with the Scenery SDK from MS which gives full instructions.

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