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Bill Womack

Which texture does a landing light use?

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I'm working on a project with a couple of old-style FS2002 spotlights shining down on the ground using the light_land material in the FS2002 MakeMDL. However, in testing them the cone of light coming from them is squashed in an odd way on the ground. I went back to KRDG that I created using the same method and discovered that the lights there were strange looking on the ground as well, and I know they used to look just fine. So then I got to thinking maybe the texture that the effect used as a mask for lighting was replaced by one of the environment texture packs I've installed, but darned if I can figure out which one it is. Has anyone ever isolated which bitmap(s) are involved here? I'm going a tiny bit nuts trying to figure it out.thanks,

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Hi Bill,the aircraft landing lights use spotlight.bmp, in the FS9Texture folder. Static ground lights can also use effects files so their asociated texture(s) would be in FS9Effectstexture.Hope that helps.Cheers, Holger

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Thanks Holger! That's indeed the problem with my setup too, as the spotlight.bmp that I've got is pencil-thin and odd looking. I just replaced it with a backup from my original texture files, so hopefully that will nix the problem.thanks,Bill

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