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Gridley

"Exclude" default water class...?

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http://forums.avsim.net/user_files/125395.jpgSo if I could get rid of MS's default water class, I could have my photo real reef/water with reflections and other effects, with VTP/LWM land on top. My kayak and heat it to...Any thoughts?I've also been playing with VTP photo via SBuilder, but I can't get rid of the seams (which must be related to mips, no?) and I can't get reflections (which must be related to the bmp header info?), so I'd like to do photoreal water (resample.exe) but layer it under my VTP/LWM land...Thanks!

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