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Generic building texture indexes

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I am wondering about the texture indexes tocreate a generic building using XML.Does anyone find out how this indexes work ?

  • Commercial Member

Yes, the BGLComp SDK contains a document that describes which texture belongs to which index. That index then refers to either the top or the bottom part.If you take a look at the ObPlacer XML tool I wrote, then you can see it generates a preview of the GenericBuilding object.

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

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