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jonpatch

Generic building texture indexes

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I am wondering about the texture indexes tocreate a generic building using XML.Does anyone find out how this indexes work ?

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Yes, the BGLComp SDK contains a document that describes which texture belongs to which index. That index then refers to either the top or the bottom part.If you take a look at the ObPlacer XML tool I wrote, then you can see it generates a preview of the GenericBuilding object.

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