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Texturing - why does the sim go blurry?

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I created a building in Gmax, have started texturing with photos. When I export, create the bgl and drop it into Fs9 it looks fabulous while I sit in my aircraft on the ground. Once I get some altitude above the building, I bank the plane so that the new building comes into view and suddenly - the sim stutters and all of my scenery textures go blurry beneath the autogen...Can anyone explain what's going on here? How can I fix this? I'm confused, in the Help file under the LOD section, if I link to a dummy object and reduce the polygons, am I not creating mip maps and if so won't I eventually disable these anyway in DXTBmp as someone suggested?Doug

Well I guess there is no higher honor than getting a direct answer right from the very top. Thank you Holger. You helped me immensely.Doug Smith

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Hi Doug,you're very welcome; glad I could help!Cheers, Holger

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