Sign in to follow this  
LuisFelizTirado

Mesh BGL file format

Recommended Posts

Hello Guys, I was wondering if anybody knows the FS9 Mesh BGL file format. I would appreciate if somebody could help me out. My email is tiberiu11@yahoo.comEDIT: I finally looked at the FS2004 Terrain SDK. I see that the BLG file format is explained, but I am not interested in textures, just the actual mesh data(altitude). Unfortunately that is not documented.Thank you very much in advance.Sincerely,Tiberiu

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Me too.Perhaps you are doing the same as me.I need to create new mesh for which there are no existing info files such as DEM's etc.My reason is I'm creating something that doesnt exist in the real world. There are progr for converting almost every type of existing format over to one that FS can use but what about for creating original mesh on a large scale?Frosty

Share this post


Link to post
Share on other sites

The Mesh forum is slow, recently. Everyone must be away on holiday.To create original mesh, you can draw the source as a RAW image format - Resample should accept it, I believe.But, really, this all depends on your intentions. If you have a contour map and want to digitize it, then try Blackart by John Childs. Once you have a digital version of your map, you can save it in a format that Resample will accept.But, finally, the question is, why are you creating original mesh on a large scale? Unless you live in Spitsbergen, there is a source for relief for your part of the world - see the SRTM ftp site.Or maybe it is another fantasy island project. Please be sure to put topless girls on the beach so that you can buzz them!Best regards.Luis

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this