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Fly!II influence present in FS9

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Hi all,Glad to see the continued support of Fly!II, thank you Wayne and Randall for your great scenery.Yes, I did get the new Microsoft product and it is very apparent Fly's influence. I have to wonder how many of these features would have appeared had it not been for the competition. IMHO Fly and Fly!II have probably been the only real competition for Microsoft, the others, while great, either had limited areas of coverage or little to no ability to modify (grow).I really wish that someone would pick up the pieces from Terminal Reality (or TRI for that matter) and continue developing Fly!III.In the meantime, I will continue working on some panel updates for the King Air, hope to see some other work out there to complete the functionality set out in Fly!II.Zane


Dr Zane Gard

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Sr Staff Reviewer AVSIM

Private Pilot ASEL since 1986 IFR 2010

AOPA 00915027

American Mensa 100314888

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Hi.I agree, the FS9 still has a lot of problems with Clouds / WX terrain. The VFR visuals are primitive compared to TS, and the Engine a lot less efficient. The Sun / sets/ rises are unmistakably a somewhat similar look, maybe the same algorithm. I only use it at Dusk or Dawn. Thanks to all of you guys that are still developing for FlyII, I am sure it will be around a while, at least 2 more years. TV

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