June 3, 200224 yr hi ! Since the beginning I'm having an annoying bug here :Whenever I want to slew my aircraft that has a speed of ZERO to some place, when I release it from slew it suddenly picked up to 250 kts !Si imagine if I'm at the gate and I want to quickly take-off. I just hit "Y", move myself to the runway threshold, then hit "y" again. Since FS5.1 I can remeber this working with no problem. But in FS2002 when I hit "y" again to get out of slew, the aircraft is virtually "catapulted" in the airs at 250 kts !Any suggestions ?Andr
June 3, 200224 yr Let's start with a hypothetical situation: I want to practice landings, but I don't want to bother with the entire takeoff procedure & the pattern. So I slew my aircraft into the air & position it on final approach. When I exit slew mode, the simulator automatically pushes me to "cruise" speed. This way I don't start out 2,000 feet in the air with a speed of zero. After all, I want to practice landings, not stalls. :-) Now, to answer your question: Typically, when you exit slew mode if your aircraft is above the ground at all the sim thinks you have slewed into the air on purpose. So it gives your aircraft enough speed to keep flying so you don't have to worry about falling out of the sky as soon as you resume flight. Next time you slew, make absolutely certain that your aircraft is on the ground before you exit slew mode & you shouldn't have this problem any more.
June 3, 200224 yr Not a bug at all. This behaviour is clearly described in the doc's which were installed in your FS2002 directory. http://httpd.chello.nl/~j-kusters/logo.gif [link:Ourworld.compuserve.com/homepages/Tradewind/"]Visit TCA TradeWind ]Jozef[/font
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