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agtim

AN-2 Testflights

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Looks solid. And for the airport below, classy graphics and runway texturing - looks good Andre.

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Looks great, as usual! If you need a test pilot I'll be happy to read up on the AN-2 and try it out :-)Hans Petter

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I agree Looks photorealistic! I saw one land at an airshow and it seems like it want's to fly forever ,gently floating down ,She's a beauty allright.CaptRolo

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Looks great Andre :-waveAre you doing the internal views from right-seat? In the S6, I've put the panel pretty-well central now, instead of offset. This is also because I have an idea of the real panel now, although it is still in prototype stage. Makes the forward view more balanced IMO.Still haven't done anything about the side views yet, and I probably won't. The S10's are close enough without reinventing anything.PS Did you know that the artificial horizon can be combined with a compass and slip indicator? Anything else there causes a CTD. I've set up a rudimentary EFIS in the S6 with a compass strip along the top ;) Of course, I'm not suggesting that the AN-2 needs an EFIS :-lolNot with all those views! Regards,Jon Point

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Hi all and thanks for encouragement :-) need it !How to put all that on 800x600 :-hmmm http://forums.avsim.net/user_files/178772.jpgThis is the real final view -easy but no instrument view.http://forums.avsim.net/user_files/178774.jpgwell trying this view and hope to see the runway in the finalJon there is a strange behavier of the NAVLight-switch, turning into a prop knob, even using the same picture for all 3 switches - :-hmmmhttp://forums.avsim.net/user_files/178773.jpgand yes I have done the internal views from the right seat - it was my seat during the short real flight... and the left seat is still used by the teacher ;-)http://forums.avsim.net/user_files/178775.jpg:-wave Andre

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Andre,Yes, the engine knobs behave very badly ;)I cannot remember right now what it was but I'll have a look tonight. I remember that one knob didn't scale properly and also one must avoid transparent (i.e. green) areas or the knobs blow-up to full screen :-lolAlso, the nav lights switch doesn't always work - it doesn't work properly in the S6 - niether do the landing lights :-( I assume that this is because the S10 resfile never had them, even though CPD allows you to add them.I would also recommend starting with a fresh unmodified resfile, although the D17 appears to work OK. I recently ran into problems with the S6 (couldn't place an HSI), so I had to go back to a fresh S10VT resfile and start again. I think CPD doesn't support things 100%. I can send the build files, flight model etc if you need anything - I have some cockpit instrument bitmaps that may be useful too.Alternatively, send me the AN-2 resfile and I'll have a look ;)Regards,Jon Point

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Jon,This was just a test with the switches to see the light of the 3D model and check if they can be switched on and off. I will choose a original LG base model to start, but must first have to compare the flight model data. Flight model and cockpit buttons are connected and must match. I know that from my Hawker Hunter work even not finished :-).The final version of the AN-2 will use the left seat for the player.I have just to flip and exchange the left/right views.:-wave Andre

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Hi Robert, long time since the last post ;-), nice to read you again.:-waveAndre

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Looks desolate (and cold) in there :-lolI'll try scouring the web from here ;)Regards,Jon Point

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Andre,No worries ;)BTW, I have been thinking about this, the "Nav lights switch" uses 3 bitmaps (off, on but not lit, on and lit). The reason for the engine knob appearing is that it was simply the next bitmap in the resfile, after the switch. You may notice in some aircraft, there are 3 or 4 switches together in the resfile to get around this.Use the "recognition lights switch" for nav lights instead - internally, it is hard-wired to the nav switch anyway ;)Look at the S6 I sent to you for more details. You should extract the toggles I did for the S6 and use them in the AN-2 for those huge rows of switches on the panel :-waveRegards,Jon Point

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Thanks Jon, I assumed just 2 bitmap on and off and the next one is your green button. There are much more switches in an AN-2 than we can implement :-):-waveAndre

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Andre,Turns out that the Nav lights switch has 6(!) bitmaps...Regards,Jon Point

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"There are much more switches in an AN-2 than we can implement"Yes, but you can use dummy switches in conjunction with dummy indicators for effect. Just set the 'system' number for the switch and indicator alike - when you hit the switch, the indicator operates! You don't have to use lights as dummy indicators, you could use blank instrument faces. Again, look at the S6 for ideas. For example, I made blank LCD screens for some instruments and used them as 'AV master' switches - so when you turn on the Master switch, the blanks disappear, leaving fully green (i.e. transparent) images underneath ;) The GPS uses dummy switch/indicators the same way. This can also be done to mimic odd instruments and even levers etc. Many of the switches on LGS panels are dummies anyway! BTW, the GPS power switch is the red button on the lower-left of the GPS buttons. All it does right now is display digital readouts of speed, heading, altitude etc. Maybe more if we can sort CPD...:-waveRegards,Jon Point

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