June 19, 200223 yr Las Vegas :) JetLine Systems Gravity GT2-Windows 10 Home Edition (64-Bit), NZXT H500 Mid-Tower, Black, Gigabyte Aorus Z390 PRO WIFI, LGA 1151, Intel 9th Gen Core i9 9900K (5.0GHz Turbo) 8 Core / 16 Thread, Corsair Hydro H60 120mm Liquid Cooling, 32GB Corsair DDR4 SDRAM 3000MHz RGB, 12GB Nvidia GeForce RTX 4070, GDDR6, 750 Watt Corsair RM Series Power Supply, 5.1 Channel Realtek Integrated HD Audio, Primary SSD Drive:1TB Samsung 970 EVO, M.2 NVMe PCIe (SSD), Secondary SSD Drive:2TB Samsung 970 EVO, M.2 NVMe PCIe (SSD) 4TB WD Black 7200 RPM Mechanical , SimOn Solutions 737 Professional Compact Trainer (MIP, OH). CFY 737 Max Motorized TQ Gold V3, MSFS2024, ProSim 737. 2 45" Samsung 4K TV.
June 19, 200223 yr KSFO is fairly well done too. I also like it because it's one of the few "old-school" major airports left in the US with its intersecting runways and relatively small footprint. On a different subject, It would be great to have someone or a group start a "Project" that would produce some modest, frame-rate friendly airport scenery modifications. Stuff like Simflyers is very well done and it looks really good, but I need to start measuring performance in Seconds/Frame rather than Frames/Second particularly if I have any AI traffic going. It would be nice to see some airport scenery done that just added some jet-ways and a few other details. It seems that most scenery authors feel compelled to add every last light pole and baggage cart.
June 19, 200223 yr >KSFO is fairly well done too. I also like it because it's >one of the few "old-school" major airports left in the US >with its intersecting runways and relatively small >footprint. And it's beautiful to fly in and out of at twilight (or night) -- one of my favorites as well.>traffic going. It would be nice to see some airport scenery >done that just added some jet-ways and a few other details. >It seems that most scenery authors feel compelled to add >every last light pole and baggage cart. You ought to post this in the scenery design forum. I'm very curious as to what authors would say about this. My own feeling is that you can probably add gMax stuff without affecting frame rates at all, but that most people are *not* using gMax to model their details.In my home airport (Carson) I put all kinds of gMax planes and cars, billboards and people, and haven't noticed one bit of slowdown (disclaimer -- I'm running a fairly powerful machine. However, I *have* seen slowdowns on other people's scenery addons and I suspect it's due to the heavy use of macros). So the bottom line might be as more and more scenery people use gMax we'll see more frame friendly airports. Then again, I may know nothing about what I am talking about.
June 19, 200223 yr I agree.......KSFO is my favorite, both in FS2002 and in real life....plus it's so well rendered (including the old UAL hangar titles), that I don't have to use Aiport 2000 'suckupeverylastresourceandkillyourframerates' Vol 3. But I'm still 'stuck' with it at KDEN :-fume
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