FSDT has announced the release of their latest scenery, Vancouver International Airport (CYVR), the first FSDT scenery covering a Canadian
airport. This scenery improves over the previous KLAX airport, and introduces a novel method to render lighting and shadows, using the new Dynamic Shadows Technology, which combines the fps friendliness and quality of pre-rendered shadows, but change over the course of the day, to represent a realistic and ever changing view of the airport under different light conditions.
Over a year of fully-time development, at twice the size in polygonal complexity and textures of the previous KLAX airport, this is FSDT biggest scenery so far. The scenery also features a perfect integration with GSX (which is free to use at CYVR).
For more information visit the product page here.