larshgf

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About larshgf

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    Denmark

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    IVAO
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  1. Thank you Alex for the answer and a very usefull an fine program!! I changed foldername to "Addon Scenery" (with a space) and afterwards checked the scenery.cfg file seeing that the "Addon Scener/scenery" was there as expected. However - after Loading the Scenery Library again in LNM it was the same (aircraft still a little displaced and still no new bgl (LGKO_ADEP3_LF.bgl) in the information window. BR, Lars PS: If you make any changes in LNM I would bed happy to test it for you!
  2. Does this APX55180.bgl only represent one airport?
  3. My new BGL file for Kos Airport (LGKO) i called LGKO_ADEP3_LF.bgl and I placed it in this folder: E:\Program Files (x86)\Lockheed Martin\Prepar3D v3\AddonScenery\Scenery\ When I select LGKO in LittleNavMap and click the information tab I get this information: 0602 Base E:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery\0602\scenery\APX55180.bgl so apparently my own BGL file has not been used by LNM. The question is if the location of my new bgl-file has been placed in the wrong folder (AddonScener/scenery)? It works in the P3Dv3 as is seen on my screenshot. I imagine that my new file should be placed somewhere else? Or should the old BGL-file (APX55180.bgl) be erased? I have moved my aircraft to Gate 12. But as you can see on the next two pictures the aircraft is displaced in southwest direction in LNM but not in P3D. P3D_At Gate 12 - LGKO LNM_At gate 12 - displaced to the SouthWest
  4. The scenery I am talking about is the first half (Vol1) of a country that will be covered by two volumes. This country have ALL TOGETHER 53 airports. Out of these many have correct afcad's. So this would not have been a heavy job for them to do in order to make their costumers have this immersive experirience as the photoreal scenery is (and thereby create satisfied customers and more sale). But you are absolutely right: P3D, FSW etc ought to fix the afcad's themselves all over the world. Ideally it should not be a job for the photoreal designer. Now I do the work myself with help from a lot of fine people from the FS fora. I think MY dream of a good scenery might not be so elusive as "the golden standard". And in fact it is a very fun and educational job to move these airports!! It has sharpened my taste for more, and I wish I would be able to redo some of my favorite airports. But that is quite another step to go - or maybe better - a heavy climb up the learning curve. BR, Lars
  5. Hi, Newly purchased a greek photoreal scenery. In ADE I made a correction of the default runway and placed it on top of the photoreal same runway (LGKO). In P3Dv3 it looks as expected, but in LittleNavMap - after having loaded the scenery library again - the default airport is still displaced (as before the correction). Se pictures.... As in P3Dv3 As in LittleNavMap What might be wrong here?? Best Regards, Lars
  6. larshgf

    Corfu to Mykonos, Greece

    So not every commercial product can be expected to be 100% OK. I better get the VISA card working then I guess :-) But besides the airports my first evaluation of the RWS-Greece product is absolute positive! Thank you HLJAMES for your information and your fine screenshots. Regards, Lars DK
  7. larshgf

    Corfu to Mykonos, Greece

    I was in fact disappointed with the airports in RWS Greece. The photoreal runways is mixed with the default runways from P3Dv3. Sometimes the alignment is wrong because Lockhead Martins afcad values might be wrong. This could have been handled by the Company by delivering correct afcad values with the scenery. And when it comes to the problem with mix of photoreal and default P3D runways, then I think that the visual part of the photoreal runway should have been "painted out" somehow. Also even though the alignment is ok, because the default runway will allmost never cover the photreal runway completely. I give you a screenshot from Limnos airport to visualize the problem: When you pay 78 USD for a scenery then then - in my oppinion - the airport should not have such a "confusing" appearance. But OK, I have no experience with commercial photoreal scenery to flightsimulators. So I dont know if the standard in RSW Greece is acceptable. Best Regards, Lars
  8. Hello, Because I dont have much experience with photoreal scenery I just want to ask you guys in the FS community what I should expect as "golden standard" for a professionel/Commercial photoreal scenery. My concern is about the airports in a newly purchased scenery. I have observed this problem: The photoreal runways is mixed with the default runways from P3Dv3. Sometimes the alignment is wrong because Lockhead Martins afcad values might be wrong. This could have been handled by the Company by delivering correct afcad values with the scenery. And when it comes to the problem with mix of photoreal and default p3d runways, then I think that the visual part of the photoreal runway should have been "painted out" somehow. Also even though the alignment is ok, because the default runway will allmost never cover the photreal runway completely. So is it not fair to adress this problem to the Company? I do not want to offend anybody, so your opinion about this will be very much appreciated! Best Regards, Lars PS: Later I will be more specific what kind of scenery I am talking about, showing some screenshots etc
  9. larshgf

    Corfu to Mykonos, Greece

    Very nice screenshots. Thank you for sharing! I am going to buy all 6 parts of Greece now. I have have Orbx Global Base, Global Vector and Global openLC Europe. Do you think they can work with RSW Greece?
  10. Hi, I've got this Nivida GTX 970 graphic card. Will it be recommended to upgrade to GTX1060 6 GB or "bigger" ? BR Lars
  11. Thanks. I will take a look at the sticks.
  12. Hi, (1) I dont have Space for yoke and pedals. I fly GA aircrafts with my laptop. I am looking for recommandations for a flightstick. ?? (2) I have just bought a Mad Catz F.L.Y. 5 Flightstick, but my Cessna has a tendency turning to the left all the time. So I am not satisfied with this stick so far. I have tried to calibrate the stick with out luck. Any ideas for solution? BR Lars
  13. larshgf

    v1.2 -> v1.4

    Sorry - I meant P3D ver 2.2 -> ver 2.4 (NOT 1.2 -> 1.4)
  14. larshgf

    v1.2 -> v1.4

    Does "legacy installeres" mean updates?
  15. larshgf

    v1.2 -> v1.4

    I have P3D v 1.2 and would like to update to v1.4. Do I have to install v 1.4 or is it possible to update 1.2 to 1,4? Any info (comparetable) about the difference between the two versions 1.2 and 1.4?