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metzgergva

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Posts posted by metzgergva


  1. May I comment that it is one of the typical sim pilots procedures who program the whole route....usually not done in real life - even if the dispatcher may suggest a preferred one and which was base of his fuel calculation.On a long flight and/or to an airport with many runways, you just can't predict which STAR and RWY will be used at the arrival airport. So you just leave this open.The big difference between the two FMS systems, Boeing vs. MD11, is the procedure. On Boeing you select the departure airport and enter the runway which shows you the available STARs.On MD 11 you start from the last waypoint in your flight plan which, if it has been set up correctly, should be the beginning of a STAR. Then confirm the STAR and the runway. Do not delete the DISCO. Once you are "cleared" just use DIR to the first point after the DISCO.Same for the approach.At least that is my experience from flying in Europe with smaller planes but a similar FMS as the MD11.


  2. Can you test this: Assign the axis through FSX and calibrate through FSUIPC. Is this working for you?
    As it is difficult to use the CH pedals without an FSUIPC calibration (values jump -13864 to 0 and then continue correct to +13864), I always used FSUIPC to get rid of that jump. So I can confirm that I have no issue with FSX assignment and correction via FSUIPC (do not use any filter).Best,Alexander M. Metzger

  3. Hi,hope it is OK to put this as a topic again as with the other post there are some user issues.I flew the original FSX version for 2 month and the trim settings given from the TO page gave excellent handling during rotation and initial climb. Now having flown the FS9 and FSX version including the update with different loadings, that is not the case anymore. Following the recomended data, the plane rotates on a tiny move on the yoke and to fly FMS climb out speed needs immediate forward trimming.I do take care of having fuelling completed and let CoG calculation refresh to actual load.From what my knowledge of TO trim is that it is mostly V2+10 or even V2+20 which is is the speed you trim for and that is included in the FMS calculation. So the original FSX version was spot on, the latest FS9/FSX version is unfortunately different. Would be great if you could correct that in a future update.Best!Alexander M. Metzger


  4. Thanks for that detailed explanation. Just one question arose on my last flight when I had a relatively close alternate and the 30 min minimum which is equal to 3.5 tons made me going below the 5.4 tons (3x1800 kg) and I got low fuel alarms on the way to the alternate. Therefore my question: Would you at least use an extra fuel that brings you from 3.5 to 5.5 tons at ALTN, so you avoid the low fuel warning. Or is this just a wake up call and the minimum for flying is much less and so no danger from a technical point of view on fuel feed to engines.BestAlexander M. Metzger


  5. May I add a request to check on the FS9 version. Flew the FSX version for 2 month and the trim settings given from the TO page gave excellent handling during rotation and initial climb. Now having flown the FS9 version with different loadings, that is not the case anymore. Following the recomended data, the plane rotates on a tiny move on the yoke and to fly FMS climb out speed needs immediate forward trimming.From what my knowledge of TO trim is that it is mostly V2+10 or even V2+20 which is is the speed you trim for ad that is included in the FMC calculation. So the original FSX vesion was spot on, the FS9 version is unfortunately different. Would be great if you could correct that in this update.Best!Alexander


  6. Mark,What you see is visual animation and the number of keyframes available, not direct output of PID control. If that was so temperamental then your N1 would be jumping around like crazy (40 to 90 in a flash).Bottom line we could cover the entire thrust lever travel with 200 keyframes. Then your frames in the VC would drop to 5 ! Win some, lose some.Vangelis
    Vangelis, I do understand the frame impact and the need to make less keyframes. Now looking at the underlaying FS internal throttle movement (with AFSD) this is also constantly on the move and does not reflect reality, where a few knots deviation in cruise is not constantly corrected. Especially in turbulent conditions the ATS does not chase such small peaks of deviation in both directions.So if the throttle controler would be a bit less precise in matching the speed while in cruise, that should lead to less corrections and in the end also to less frequent jumps of the throttle lever. May be an are of improvement?Best, Alexander

  7. If you have the registered version of FSUIPC, try going into it and looking for "wind smoothing" options. I run FS2004 and not FSX, so I don't know if FSUIPC 4 has different options than FSUIPC 3. I don't think the wind smoothing options work for an unregistered unpaid version of the program, though.Even with wind smoothing turned on, I'm seeing the same thing, occasional areas where winds aloft will shift 90+ degrees from what ASA is showing, and will sometimes "wobble" back and forth over a few minutes--a problem I saw back in the much older days of ActiveSky, and one that AS6 finally fixed. The MD-11 can be a handful when that happens!
    I can confirm that by using the wind smoothing option - just put a 1 into the rate of change - all works much better.

  8. Hi, using 2 monitors (1600*1200) and running FS9 and FSX in window mode. I fly mostly 2D. I detached the FMC and next to it both pedestal (same location) onto the right monitor and the switching between the forward and backward pedestal works fine.One thing though puzzles me and it is apparent in FSX and FS9.There is basically no hit on frames if the FMC and the rear padestal is open, but as soon as the forward pedestal is active I get a strong hit on frames. Example: I'm taxing in FSX on a large default airport and the average is about 22 fps with no panel on the right monitor. Opening FMC and additionally the rear pedestal, I may see 1 fps less. Having the forward pedestal open it drops to 14-15 and the studder in a turn just becomes very visible as the 18-20 seem to be a critical border. Closing the forward pedestal all back to normal 22.So I wonder what gauge is on the forward pedestal that takes so much more calculation power versus the rear pedestal and if me in the settings or maybe the gauge designer can do anything about it to improve it.The same is valid for the FS9 version, but there it is no visible studder as I'm in the 30+ fps even with heavy scenery and AI traffic - actually normally limited at 30 fps.Would be nice to see if someone could check and confirm and PMDG may shed some light on it.Thanks!Alexander


  9. >>Alexander, >>This does not work properly now. It might turn fuel flow>on/off but it will not move the fuel lever as well. >I take a note to implement this properly for the next update.>>>Thank you very much for taking care of it! This plane is really a good one! I enjoy it very much.


  10. As it falls into the same subject...I would like to use the 3 button below the levers on the Saitek throttle for switching on and off the fuel levers. For other planes this works fine by assigning the mixture rich/lean via FSUIPC. What solution can be found for the MD11? Thanks for any hint on how to do it.


  11. I know it is just a smal detail on a great plane.I don't know if this could be hardware related, but I'm using mostly the mouse wheel for actuation of knobs and wheels.Now on the VS you move your mouse wheel forward and the VS wheel moves in the same sense forward and you get a lower pitch - all perfect.Now you apply a forward movement on your mouse wheel on the flaps dial. The wheel and in consequence the displayed degrees just move the other way.Similar for the knobs on the glare shield. Moving the mouse forward excecutes a right turn (clockwise) of the knob or higher values. Applying it on the transponder mode select knob it is the other way round.And there is more of those. Would be be able to harmonize it to moving the wheel forward meaning always wheel forward or knob clockwise turn?

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