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Bjoern S.

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  1. Hi Bryan, in the german FSX version "Autofeather (arm/off)" is translated to "Automatische Anstellwinkelverstellung (ein/aus)" Hope this helps. Best regards from EDDL, Germany Bjorn Siepmann
  2. Well, in the 737 edition we had to configure the audio panel correct to be able to "talk" (or alternatively - even in the voice edition - use the prerecorded voice sets) via intercom or PA. Pushing the PA button on the audio panel brought up the fs2crew PA window - same with the GND crew. For the latter the service intercom switch needed to be set to on. I can understand that the necessity of that service intercom switch to be in the correct position caused difficulties for some users. Therefore I suggest to make the use of this switch configurable. Of course this would be an absolutely "nice to have". I would like to be able to bring up the PA-/FA- and GND dialog windows with the respective buttons on the overhead or audio panel and thus virtually "open the channel" to the correct station I would like to speak to. This would give me the choice of either speaking or using the prerecorded voice sets for the communication via the PA or intercomm. This is possible in the B737 voice edition as far as I remember and would not only be "nice to have" but very useful and a touch more realistic than only using the buttons in the fs2crew main window. I hope I could explane what I would like and expected to see in the 777 edition. It is not easy for me to explain as English is obviously not my native language. Best regards Bjoernsiepmann
  3. Thank you Byork, for your explanation on why this feature is missing in the 777 edition. Of course I can understand those arguments, May I suggest to make this one configurable in a future service pack. Thus everybody who likes using the audio panel realistically can do so. Or maybe you might reimplement the possibility to open the PA-/FA-/ or GND crew window by selecting the the appropriate button at the audio panel as a somehow realistic workaround. That would be highly appreciated. Best regards from Germany Bjoern Siepmann
  4. We can communicate with the ground and cabin crew now, too - but only by yelling through the aircraft's cabin or out of the windows and without using the proper setup of the aircraft's audio panel. I would appreciate to have the ability to use the intercom in the correct way as it is simulated by fs2crew in the 737 edition. UGCX will then hopefully add the occasions I can use the Intercom by adding a marvelous pushback tool.
  5. Hello, I am back from my first short leg together with my new favourite female colleague on the flight deck Everything went super smooth and FS2Crew did a really good job - nearly as good as expected. Congratulations Byork for this so far bug free release! But to be honest I am kind of disappointed. Maybe I expected too many functionalities that I am familiar with from the FS2Crew PMDG B737 edition: e.g. the proper setup of the Communication Panel to be able to talk to the ground crew as well as the cabin crew. I missed that with the latest Aerosoft Airbus edition, too. But hey, this has been an Aerosoft platform, not simulating this panel in similar detail as PMDG does. I would highly appreciate if you could once again implement this feature for adding even more realism. Best regards from EDDL, Germany Bjoern Siepmann
  6. Sorry, not yet. I did not have the opportunity to test it.
  7. Yes, I wrote something in their forum yesterday, too. But no reaction until now. Well, I have to consider when to command "OK to clean up" for the time being. The FO's after Landing Flow is triggered by this call OR by setting the Seedbrake Lever in the Down detent, right? So the FO won't do anything until one of these two conditions exist? May be you might invent a command like "OK to clean up but do not touch the Autobrake until gate arrival" to do me a favor Best regards Bjoern
  8. Hello everybody, I am facing a problem after landing when doing my after landing flow. The moment I bring the Autobrakes Switch to the Off-Position, the aircraft instantly stops. I have to tap my brake pedals once again to be able continue taxiing. Same behavior when "accidentally" switching the Autobrake a switch from "RTO" back to "Off" before Takeoff. Just for clarification: I do perform a normal landing with Autobrakes working. I do tap the toe brakes twice and continue with manual braking. I can definitely confirm the Autobrake Disarm Light is illuminated and the aircraft continues to roll without deceleration until I tap my toe brakes again to decelerate to normal taxi speed. Then, when selecting the Autobrake Switch to Off during runway turnoff the aircraft comes to a complete stop immediately. I checked all my keyboard assignments again and did not find a clue for a setting being used twice such as the parking brake or the Chocks. After this described stop, there is no visible clue for that either. I checked the parking brake lever and the MCDU PMDG Menu - nothing. Thank you for your help. Best regards from Germany Bjoern Siepmann
  9. That is correct. I tap the toe brakes twice, call out manual braking and can confirm the Autobrake Disarm Light is illuminated. The aircraft then continues to roll without deceleration until I tap my toe brakes again to decelerate to normal taxi speed. Then, regardless of using FS2Crew or not, when selecting Autobrake Switch to Off, the aircraft comes to a complete stop immediately. I have just observed this behavior on my way to the runway for departure while "playing" with the AB Switch and resetting it from RTO to Off as well. Thus, it is definitely not a problem of FS2Crew, of course. I checked all my keyboard assignments again and did not find a clue for a setting being used twice such as the parking brake or the Chocks. After this described stop, there is no visible clue for that either. I checked the parking brake lever and the MCDU PMDG Menu - nothing. But tapping the toe brakes once or setting and releasing the parking brake solves the problem. Best regards Bjoern
  10. Thank you for your fast answer, Bryan. That's a good idea! But unfortunately there is no key combination set to "Wheel Chocks set/remove" in the PMDG NGX'S key commands menu. I've just double checked that. Well, I've finished another test flight this morning and encountered this problem again. It seems like being the parking brake or the Chocks but neither are visible set. Everything else works fine.
  11. Hi everybody, I am facing a problem after landing when the FO is doing his after landing flow. The moment he brings the Autobrakes to the Off-Position, the aircraft instantly stops because of the parking brake being set. This is weird because neither I have a keyboard button assigned for the parking brake in FS, nor is one assigned in the NGX's settings. Pressing my brake pedals once releases the brake once again and I can continue taxiing. Thank youforyour help. Best regards from Germany Bjoern Siepmann
  12. Hi there, I got a weird freeze enroute from LEPA to EDLV at FL360 on my second flight with this beauty and second time ever that I only use VC during the entire flight. Programmed route was MERO2A MEROS UN853 ARCKY UT853 IBESA T853 LMA LMA1W. I had ASE weather and just passed LUMAS intersection from where I programmed a 2,5 NM offset to the right to be flown until TUNEG intersection. ZFW was 59100 kgs and I had 6700 kgs of fuel left. On both CDUs the PROG page was displayed and the aircraft was flying on autopilot with VNAV and LNAV engaged. Everything went nice and smooth thus I switched on the FPS Monitor in FSX (Shift+Z) to check the performance. My i7-2600K 3.40 Hz 8GB RAM Win7 64 bit and NVIDIA GeForce GTX 580 system ran with 25 - 30 fps with all FSX sliders at max. I was very happy with this performance and drew my attention to this forum for two or three minutes on the second monitor making IE the active window. Suddenly I realised a movement in FSX window. The aircraft banked to the left with about 15 degrees only visual by outside orientation - there wasn't any clue for that on the attitude indicator which still showed wings level. I tried to disconnect the autopilot but without success. The only clues that FSX was still up and running was the standby compass which indicated a very slow turn to the left and the moving clouds outside. Everything else on the panel was frozen. I do use EZCA and this program was running aside FSX as well as TrackIR software, Logitech G-series Key Profile software as well as Logitech LCD Manager software for my G13 Pad and ASE of course. I use a Saitek Proflight Yoke system with throttle quatrant but without the rudder pedals and in addition the thrust quadrant of an old Saitek X52 joystick where the joystick is missing. In contrast to my first flight yesterday, where everything went fine, I didn't use the Turbo Mode function of my TuneUp Utilities 2011 software today. Well, I hope I could give you some hints to get ahead of those freeze-problems. RegardsBjörn Siepmann
  13. Hello folks, i am about to reinstall the MD11X on my fresh Windows 7 32 bit system with paying close attention to have a clean installation afterwards to avoid possible performance issues later on.During this reinstalling i realised some possible errors: First of all there is an inconsistency in the pax PW model.CFG as stating According to the freighter PW model.CFG the ".MDL" should be missing. May I just delete this in pax PW model.CFG to avoid possible performance issues or should I better keep my hands off that :)Second I realised that there are missing texture.CFGs in the following folders:- pmdg_md11/Texture - pmdg_md11/Texture.OPTIONS- pmdg_md11/Texture.VCThese folders are completely missing under the freighter MD11F with exception to "pmdg_md11f/Texture.Options" where only the texture.CFG file is missing as well. Could that be an installation error which later on might lead to performance issues or am I worried about that too much?Any input and feedback is highly appreciated. Best regards Bjoern Siepmann

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