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itifonhom

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Posts posted by itifonhom


  1. Hi there, coming back after a long time, glad to find you here again! I already have the button version of the 767 FS2Crew and love it. I liked the Default 737 Voice version too and I´m sure the Voice 767 is absolutely amazing too. My question is, if I can use them both, Voice and Button. Well, of course not at hte same time but if I can switch between the two. My problem is, I got my Sim PC very near the bedroom and when I fly at night, I can´t just talk out loud, I´d rather use a somehow quiet method. So, is it possible? Thanks in advance......


  2. Hi Bryan, I can confirm now that there's no conflict between FS2Crew and FSPaX. Think the problem comes from the before TO list, I call it too early, before the FA and the FO were complete with their announcements. Until that point everything was ok. Today, I made a flight, waiting long enough and everything worked PERFECT!!! I got a CTD just before landing at Algiers but I don't think FS2Crew has anything to do with it. itifonhom


  3. I'm glad to hear that there's no problem with FSPaX too! As said, I got the same thing with FSPaX green band too, that's why I thought that maybe there's a conflict. I got no big experience with the new FSCrew yet, just finished two and a half flights ( the half ended after takeoff). At the very first flight, without FSPaX, everything was fine. The other one and a half was with FSPaX on and the problem appeared. The only other thing that was changed was the flight plan made by FSBuild. I'm going to make another flight today and see what happens. Maybe there's a problem with the succession of checklists and announcements, I'm sure we'll going to sort it out, I trust Bryan!! itifonhom


  4. No saved flight, yes, default MS flight and no restart. I had the flight restarted though, without even takeoff, due to other problems. Some of the announcements at FSPax seem to get stuck at the green band at the top of the screen. I got the FO disabled at FSPax. I'm going to try another flight tomorrow and see what happens. The things missing are the TO calls, the descent and approach checklists aswell as the ground proximity calls. The Landing checklist works though. itifonhom P.S. Also, I can "see" that and the early stages of the sim, until taxi, there's a lot more false "voices" from ambient sounds. Ambient sounds I mean the default cockpit sounds, no ATC or room sounds. I get a lot of "yes", "set" and "goodbye" with no reason. Later, after take off, no problems.


  5. Hi Bryan,thanks for the help, I got it now! Only, the thing about the speedbrake, as I said, has nothing to do with Voice Commander. I know there's no command for the speedbrake, I use instead the default keyboard command for arming it, which I think is Ctrl+#. But in the default FSX 737 the speedbrake doesn't arm, just deploys full. That happened also before I installed the Voice Commander. I'd like to know if other users got the same issue too. Or if someone knows a solution. itifonhom


  6. After my very first flight, I got some minor questions about the Voice Commander: 1. When using the command "Speed 250" the FO responses "Speed 250 checked" but only if the speed is already 250 in the window. Should he set the speed or he should check the speed? Same applies for headings, altitudes etc. 2. What exactly should the command "Set flaps __ speed" do? When I call this command nothing happens. 3. Nothing to do with the Voice Commander but I can't get the speedbrake to arm! With default FS key command (Ctrl+# I think) the speedbrake deploys full and I can get it back down only by pressing #. Any ideas?? Just those question for now. This product is really amazing! Thanks for any help, itifonhom


  7. Hi Bryan, thank you for the, as always, excellent support. I'm at work at the moment and I can't really do anything to fix the problem but I will as soon as I'll get back home later today. The fact is, that I get no devices listed in the window, although I got a sound card installed and working and, just to test, an USB headset. I thought that this had to do with the missing dll. I got some sounds of the preflight events but heard no single voice. As installing the DirectX, just to be sure I'm not doing anything wrong, it's just unpacking the cab files into Windows/system32/DirectX folder, is this right? Do I have to do anything further, is there any other DirectX related installs I got to perform? I'm sure it's going to work and it'll be wonderfull, thanks again, itifonhom.


  8. Hi everybody, of course, I bought the new FS2Crew right away, downloaded and installed it. My problem is, although I downloaded the NET 3.5, the Speech Rec 5.1 and the March DirectX and installed everything properly and even rebooted, when I start the Main Panel I got the "Could not load the FS2Audio.dll with error code 0x7e. Be sure the FS2Audio.dll is at /system32 ". In fact, the FS2Audio.dll IS at system32!! So I suppose the problem has to do with the DirectX as stated in the FAQs. I unpacked the March redistributable at Windows/system32/DirectX file where all the others cabs are also installed. At dxdiag I get at the DirectX version 9.0c 4.09.0000.0904. At the configuration panel I get that no headset is indentified even though I tried two of them, one normal the other USB. Still, the programm seems to recognize what I say, I see my words in the green and the FO does the Preflight flows as I get the star after a while. So, what is going wrong, any help please?? itifonhom

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