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ciae985

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  1. Had similar issues and the default 8 secs or so goes awfully quick for new users... Couldn't get (SHIFT F2) to move the cursor up or (F2) to move it down etc ...as the seconds approached zero...and started changing all sorts of things I didn't want changed. Finally noticed that the far right of the same line states CTRL+ needs to be pressed WITH the above bracketed options. Could then quickly move to "Menu" page and set the timeout to the longer 60 seconds so I can now at least breathe while getting familiar with this tool 🙂
  2. I have the same issue with the Pro version only. Pilot works fine. Had it with P3D V3.1 and now with V3.2. Complete resinstall does not fix mine which happens every flight - usually 15 minutes in. Was aware of work arounds to load the Q400 (and other complex aircraft) first in startup scenario screen so I always do this. Have been dealing with Majestic Support for last few months - they have been great - persistent , patient and responsive with me . Doesn't seem to be a common problem after some of the recent patches. I'd recommend giving majestic support an email and check for any MJC error logs in P3D root directory. Rob
  3. My experience with the FSX SDK resampler shows that the result is a rounding of a 0-255 graduated water mask down to a single bit decision 0-127 and 128-255;( I had a bit of success using the blend mask on the water but that takes out the seabed terrain at the same time.Thats why I was in awe of what you had achieved with TP as the seabed/riverbed/coral reefs etc are rendered in beautiful full colour (same as turning off the reflection effects in the SIM) but with a lovely transparent water effect over the top...now that is something.
  4. Christian - I was meaning to get tips on how your water effects "method" could be used in a general sense for photographic custom terrain outside of Tile Proxy. I was wondering how it translates into resampler ini files etc but can understand if you regard this as the wrong forum.Rob
  5. Thanks Christian - although I'm a little unskilled in this area.I tried varying the water mask 8 bit values between 0 ( black , water) and 255 (white , land) and Resampler just rounds back to 0 or up to 255 with the result of either full water effects or land and nothing in between.Have I misinterpreted your post ? Not sure how to set the alpha component to a non interger as you suggest.
  6. Christian, you have certainly done a fantastic job on the water blending and relections. IS this something to can share with us please - I'm doing some manual photographic scenery and the water reflection effects at "low2.x" wash out most of underlying reef/bottom colours.How do you change the water reflectivity levels - I couldn't find anything in the SDKs.Rob
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